RPGDot Network    
   

 
 
Return to Krondor
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Keyboard utility for use with G2?
  View previous topic :: View next topic
RPGDot Forums > Gothic 2 Spoilers

Author Thread
otwist26
Village Dweller
Village Dweller




Joined: 11 Jun 2003
Posts: 9
Keyboard utility for use with G2?
   

Just wondering if anyone has ever used a type of keyboard utility that can do the following:

Press a certain key (say the "a" key). When you press it, the utility automatically repeats the keystroke (as if you were holding down the "a" key) until you press the "a" key again.

I'm getting some serious soreness in the finger I use to hold down the "forward" key in G2 (especially on those LONG runs from one end of the map to the other!)

This would also be useful in a couple of other games I can think of...

thanks!
Post Thu Mar 04, 2004 6:01 am
 View user's profile
balconygolf_ThE_bRiDe
Alien Dwarf
Alien Dwarf




Joined: 26 Dec 2003
Posts: 705
Location: Greece/Athens or *BrOtHeRhOoD*
   

Do you mean just hit a key once and then the heroe will run untill you stop him?I think there is that kind of command in Marvin mode.
_________________
I come from space.From outer space!
Post Thu Mar 04, 2004 1:39 pm
 View user's profile
Wulf
The Shepherd
The Shepherd




Joined: 20 Sep 2003
Posts: 2312
Location: North/West.England
   

Yes that can be done in marvin,

But it is more trouble that its worth, you would have to "play ani"- - - but you would still need to "steer" pc-hero or who-ever, so you've gained nothing,
or if you learn your waypoints you could play "goto waypoint" then just sit back and have a beer while pc-hero runs along the "invisible line"

Well that is something i have not tried, but i know you can "bind a key" in the options? (i don't think caps-lock will take it?) also in the ini' file you can "assign" keys for "quick-use" say a health potion or such, but you would not see the ani' for drinking (say in the middle of combat) but your health bar would fill up.
_________________
Forever aches my wretched soul, for Chromanin locked in that dark hole, though crypted key i've yet to learn, he knows one day i will return.
Post Thu Mar 04, 2004 11:23 pm
 View user's profile
otwist26
Village Dweller
Village Dweller




Joined: 11 Jun 2003
Posts: 9
   

Do you guys know what marvin code(s) are used to do this?

Also, has there been a more complete list of marvin codes published anywhere yet? The one I have seems to be very small, and shows only a small number of the codes that are actually available...

thanks!
Post Fri Mar 05, 2004 10:43 pm
 View user's profile
Wulf
The Shepherd
The Shepherd




Joined: 20 Sep 2003
Posts: 2312
Location: North/West.England
   

Hey ther otwist26,

Try this site in German, if you can follow the words, its all there,

http://wiki.devmode.de/

Good luck
_________________
Forever aches my wretched soul, for Chromanin locked in that dark hole, though crypted key i've yet to learn, he knows one day i will return.
Post Fri Mar 05, 2004 11:06 pm
 View user's profile



All times are GMT.
The time now is Thu Apr 11, 2019 9:50 am



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.