RPGDot Network    
   

 
 
Planescape
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
NOTR - Give me strength!
  View previous topic :: View next topic
RPGDot Forums > Gothic 2 Spoilers

Author Thread
Hagen
Counselor of the King
Counselor of the King




Joined: 18 Jun 2003
Posts: 350
Location: England
NOTR - Give me strength!
   

Well im really enjoyed the addon

Its a lot harder though, im having trouble seeing where im going to get all my strength from to use the high end weapons, im stuck at 40 at the moment with a weapon that does 45 with 62% one handed at level 11 in chapter two.

Can anyone suggest what to look out for or what to start doing to get upto scratch with my strength without ruining the plot for me? I figure tablets are important but strength is now costing me 10LP for 5!!
_________________
"There are many questions which fools can ask that wise men cannot answer."
--George Polya (1887-1985)
Post Tue Sep 20, 2005 10:21 am
 View user's profile
Uriziel
Grand Mage
Grand Mage




Joined: 17 May 2002
Posts: 735
   

First hint....save the tablets until much later.
Second hint....do all the quest you can do before going into the wild, and even then find an escort.....yes you can find an escort, so start looking for them
Third hint...it don't matter how strong you are if you have no weapons skills....go to the armory courtyard at daybreak
Fourth hint....you are at 40 strength, stop training it for now and listen to hint 3.

Goodluck
_________________
Chris: Dad, what's the blow-hole for?

Peter: I'll tell you what it's not for, son. And when I do, you'll understand why I can never go back to Sea World.
Post Tue Sep 20, 2005 10:44 am
 View user's profile
Hagen
Counselor of the King
Counselor of the King




Joined: 18 Jun 2003
Posts: 350
Location: England
   

quote:
go to the armory courtyard at daybreak



Sorry could you explain what you mean by the coutyyard and armoury? Is this in the expansion land ive not gone there yet was going to get my knight armour first!
_________________
"There are many questions which fools can ask that wise men cannot answer."
--George Polya (1887-1985)
Post Tue Sep 20, 2005 12:42 pm
 View user's profile
Uriziel
Grand Mage
Grand Mage




Joined: 17 May 2002
Posts: 735
   

The yard outside of Lord Andres office.....it is where you will see people being trained for sword fighting during the day.
_________________
Chris: Dad, what's the blow-hole for?

Peter: I'll tell you what it's not for, son. And when I do, you'll understand why I can never go back to Sea World.
Post Tue Sep 20, 2005 1:47 pm
 View user's profile
Hagen
Counselor of the King
Counselor of the King




Joined: 18 Jun 2003
Posts: 350
Location: England
   

Hmm I get the feeling ive missed something there?

I know Wulfgar will train you in swords...
_________________
"There are many questions which fools can ask that wise men cannot answer."
--George Polya (1887-1985)
Post Tue Sep 20, 2005 1:49 pm
 View user's profile
Pladio
Magister of the Light
Magister of the Light




Joined: 15 Aug 2002
Posts: 379
   

That's what Uriziel means. I think.

Cord can train you as well though.

I think you have a bit underleveled yourself (I know that wasn't a word). What I mean is that I think you need to be at least Level 15 before entering Ch2, certainly with the addon. Otherwise you'll start facing creatures which are too tough for you, for now. If you don't want to load a save from Ch1, then my guess is you have to take on as many quests as you can now and go on from there.
Post Tue Sep 20, 2005 3:00 pm
 View user's profile
Maylander
High Emperor
High Emperor




Joined: 22 Mar 2002
Posts: 1712
Location: Norway
   

You should be about 15 before you enter the new parts, but not before entering Chapter 2. That pretty much happens no matter what, as the story progresses fairly quick(as soon as you have signed up with one of the factions and talk to Lord Hagen). Still, you should be lvl 15 before entering the add-on part. Also, focus on skills. You can't get 90% of everything anymore, so focus on 2h/1h, crossbow and str(crossbows are str based) - or 1h, dex and bow(the only melee weapons that are dex based are 1h, and so are bows) - or mana and magic.
Post Tue Sep 20, 2005 8:56 pm
 View user's profile
Uriziel
Grand Mage
Grand Mage




Joined: 17 May 2002
Posts: 735
   

quote:
Originally posted by Hagen
Hmm I get the feeling ive missed something there?

I know Wulfgar will train you in swords...


Yes you have missed something hehehe, but that is the right place. Talk to Wulfgar at daybreak
_________________
Chris: Dad, what's the blow-hole for?

Peter: I'll tell you what it's not for, son. And when I do, you'll understand why I can never go back to Sea World.
Post Tue Sep 20, 2005 11:42 pm
 View user's profile
Hagen
Counselor of the King
Counselor of the King




Joined: 18 Jun 2003
Posts: 350
Location: England
   

I did
_________________
"There are many questions which fools can ask that wise men cannot answer."
--George Polya (1887-1985)
Post Wed Sep 21, 2005 3:30 pm
 View user's profile



All times are GMT.
The time now is Wed Apr 10, 2019 4:34 am



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.