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Divine
Guards Lieutenant
Joined: 05 Feb 2002
Posts: 163
Location: Canada |
I went to the Orc village that has the stuck gates and the temple behind it. I killed everyone and now there is a floating fireball in the air where I killed one of the shamans and a small red artefact where I killed another one. Did someone have to stay alive from those who were in that temple?
BTW, there is an artefact looking like a light of a candle on the swamp side at the Sect Camp, it is also floating in the air. |
Tue Feb 12, 2002 3:11 pm |
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randalthor
Head Merchant
Joined: 05 Feb 2002
Posts: 56
Location: Lake York,England |
I did the same in chapter1 and the light was there as well,but it disappeared later.I think it will only affect the game if you go through the temple gate which is behind the four shamans.
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Tue Feb 12, 2002 3:47 pm |
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Divine
Guards Lieutenant
Joined: 05 Feb 2002
Posts: 163
Location: Canada |
Well I cant because it says the lever does not move at all. Do I need to go thru that gate and if yes then how would I do that? |
Tue Feb 12, 2002 3:56 pm |
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randalthor
Head Merchant
Joined: 05 Feb 2002
Posts: 56
Location: Lake York,England |
I think you need an orc teleport scroll and/or have to wait until chapter 5 for the quest.
I'm on the way there next after i finish the ulumulu quest. |
Tue Feb 12, 2002 4:09 pm |
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Divine
Guards Lieutenant
Joined: 05 Feb 2002
Posts: 163
Location: Canada |
Now it is clear. I think I should not use the teleport because it's not a good idea to go into the locked areas before the quest told you to do so. |
Tue Feb 12, 2002 4:15 pm |
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randalthor
Head Merchant
Joined: 05 Feb 2002
Posts: 56
Location: Lake York,England |
...and also you can use telekinesis to get the icon on the totem pole to use on the gate/switch. |
Tue Feb 12, 2002 4:17 pm |
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Divine
Guards Lieutenant
Joined: 05 Feb 2002
Posts: 163
Location: Canada |
A-ha! That is what I need it for... Being unable to find good use for it I thought about beating up Mud with its spiky head |
Tue Feb 12, 2002 4:40 pm |
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