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iloveplywood
Eager Tradesman
Joined: 18 Jun 2002
Posts: 27
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Major bug with patched version of NWN |
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This might be old news, but just in case: apparently the patch to NWN prevents all monsters from using any of their special attacks. This includes dragons breathing, brain devourer from shooting its ray, etc.. I highly recommend waiting until this is fixed before continuing.
Here's the info:
http://nwn.bioware.com/forums/viewtopic.html?topic=63394&forum=47 _________________ I'm never right, so if you disagree with me you're probably on the right track. |
Thu Jun 27, 2002 6:00 am |
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Gaijin
Head Merchant
Joined: 20 Jun 2002
Posts: 62
Location: Montreal |
Ooof, what a sticky wicket...
Considering most people patched and to play online you probably have to patch....
At least it seems Bioware is aware, that may mean a quick patch on this one. _________________ We need a new bard. All this one does is sing and drink. |
Thu Jun 27, 2002 1:47 pm |
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EverythingXen
Arch-villain
Joined: 01 Feb 2002
Posts: 4342
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Some online groups are taking advantage of this by putting a dragon in a pit and using bows. _________________ Estuans interius, Ira vehementi
"The old world dies and with it the old ways. We will rebuild it as it should be, MUST be... Immortal!"
=Member of the Nonflamers Guild=
=Worshipper of the Written Word= |
Thu Jun 27, 2002 4:59 pm |
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Gaijin
Head Merchant
Joined: 20 Jun 2002
Posts: 62
Location: Montreal |
Once again, to each his own....I hope you can mark people online so you can remember them later... _________________ We need a new bard. All this one does is sing and drink. |
Thu Jun 27, 2002 5:07 pm |
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diablo
Guest
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geez, that's one big & uglies bug we got in NWN...
this sucks, already halfway through chapter 2 & playing NWn on Harcore D&D rules level; i thought i'm really good coz no monsters could really challenge my kick-assl fighter so far. |
Thu Jun 27, 2002 6:06 pm |
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Baalcipher
Humanoid Typhoon
Joined: 30 Dec 2001
Posts: 844
Location: Industrial Wasteland, USA |
Theres a patch for it now.
http://nwn.bioware.com/support/patch.html _________________
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Thu Jun 27, 2002 10:46 pm |
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EverythingXen
Arch-villain
Joined: 01 Feb 2002
Posts: 4342
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Yet again proving that what Bioware ****eth up, Bioware fixeth. I wish all developers were this much on the ball when it comes to patching (although the 1.18 was likely in developement before game release and the 1.19 was probably just someone going 'oops. oh yeah, I knew I missed something...')
Still, some other companies would let it rot for a while.
I look forward to hearing the cries of horror when the dragon-pit droppers get royally breathed on once more. _________________ Estuans interius, Ira vehementi
"The old world dies and with it the old ways. We will rebuild it as it should be, MUST be... Immortal!"
=Member of the Nonflamers Guild=
=Worshipper of the Written Word= |
Fri Jun 28, 2002 5:01 am |
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iloveplywood
Eager Tradesman
Joined: 18 Jun 2002
Posts: 27
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I'm not really sure if other companies would have let this bug rot that long, it was quite a nasty one. Frankly I was kind of surprised it took them this long to find it, I had read plenty of threads complaining about the dragons and Bioware would pooh pooh them by saying they worked at E3. There were threads complaining about this problem the day after the patch, clearly the people at Bioware don't have any free time to play their own game or it's hard to believe that the bug would have lasted that long. Sort of ruins the myth that developers get to sit around playing games all day
Anyway, they fixed it in time for me and I do agree that Bioware is one of the better companies out there. Hell, neverwinter night as a concept was risky as hell (the DM mode) and I admire them for trying something like this instead of just making BG3. _________________ I'm never right, so if you disagree with me you're probably on the right track. |
Fri Jun 28, 2002 7:16 am |
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