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One thing I really liked about Gothic 1 was that after you killed your enemys, they didnt come back. Except of course when you finished a chapter. I hope they do the samething in 2. Morrowind's creatures continue to reappear each time you go in an out of house for example. This I very much dont like. |
Sat Jun 08, 2002 11:05 pm |
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sauron38
Rara Avis
Joined: 14 Jan 2002
Posts: 4396
Location: Winnipeg's Sanctum Sanctorum |
Yes, and PB, please make sure that you don't abuse a monster, like those sinful Cliff Racers. _________________ Make good choices. |
Sun Jun 09, 2002 12:01 am |
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Daedalus
High Emperor
Joined: 04 Jan 2002
Posts: 2516
Location: Estonia |
hahah ya no cliff Racers needed but the respawn system was nice in Gothic I i wish they will do the same in II part |
Sun Jun 09, 2002 1:07 pm |
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Maylander
High Emperor
Joined: 22 Mar 2002
Posts: 1712
Location: Norway |
I agree with you; I HATE respawning. Take BG1 for instance, where you couldn't go 10 meters to the left, and back again without being attacked!
I am glad they "almost" removed the respawning in BG2, and I hope Gothic 2 will have the same kind of respawning as Gothic 1. |
Sun Jun 09, 2002 11:02 pm |
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Marshall Medan
Capitan of the Dark Knights of Nekara
Joined: 16 Feb 2002
Posts: 1123
Location: Beriut Lebanon !!!!!! |
yea what he said but g1 did not have enough monsters _________________ WHAT IS CHEESE WITH OUT EGGS ?????
<img src=http://www.locusinn.com/images/ryan/dragonball-gohan.gif>
[img]http://www.olympiquedemarseille.com/Multimedia/Images/indexlogo.gif[img]
--Moderator of the RPGDot Warriors--
ANY ONE WHO LIKES DRAGON LANCE IS SUPER COOL IN MY BOOK |
Sat Jun 15, 2002 2:12 pm |
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Daedalus
High Emperor
Joined: 04 Jan 2002
Posts: 2516
Location: Estonia |
well G1 is like real life m8 if you go into forrest you dont see there hunderts of monsters you see there only some.Same in Gothic 1 so it would be nice if G2 would have the same respawn system |
Sat Jun 15, 2002 2:15 pm |
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Marshall Medan
Capitan of the Dark Knights of Nekara
Joined: 16 Feb 2002
Posts: 1123
Location: Beriut Lebanon !!!!!! |
you spelled hundreds wrong but i agree with you _________________ WHAT IS CHEESE WITH OUT EGGS ?????
<img src=http://www.locusinn.com/images/ryan/dragonball-gohan.gif>
[img]http://www.olympiquedemarseille.com/Multimedia/Images/indexlogo.gif[img]
--Moderator of the RPGDot Warriors--
ANY ONE WHO LIKES DRAGON LANCE IS SUPER COOL IN MY BOOK |
Sat Jun 15, 2002 2:20 pm |
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Gorath
Mostly Harmless
Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany |
Itīs only slightly wrong.
hundert is German for (one)hundred. Plural is 'hundert<i>e</i>' if you are not talking about a specific number. For exact numbers you have to count precisely in front of the hundert and leave out the <i>e</i>, for example dreihundert (300). _________________ Webmaster GothicDot |
Sat Jun 15, 2002 2:45 pm |
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LaBaN
Noble Knight
Joined: 08 Mar 2002
Posts: 224
Location: Denmark |
quote: Originally posted by Gorath
Itīs only slightly wrong.
hundert is German for (one)hundred. Plural is 'hundert<i>e</i>' if you are not talking about a specific number. For exact numbers you have to count precisely in front of the hundert and leave out the <i>e</i>, for example dreihundert (300).
Yea, well, and he's Estonian anyway _________________ Thou shallt not kill |
Sat Jun 15, 2002 7:19 pm |
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goshuto
Wanderer
Joined: 29 May 2002
Posts: 1142
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Playing the Gothic German demo was reason enough to convince me to retake my German studies! |
Sat Jun 15, 2002 7:41 pm |
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Daedalus
High Emperor
Joined: 04 Jan 2002
Posts: 2516
Location: Estonia |
lmfao yeah i am Estonian i will say better sada(100) |
Sun Jun 16, 2002 7:18 am |
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Maylander
High Emperor
Joined: 22 Mar 2002
Posts: 1712
Location: Norway |
Dreihundert? "Drei hundert" ist nicht richtig? Ich bin nicht Deutch, aber ich spreche Deutch.
My German skills aren't that impressive, I know I know.
I also agree that tons and tons of monsters aren't very realistic.. I mean, how can farmers, and so on even exist in a world where there's monsters EVERYWHERE?
I like it the way it is in Gothic 1, and I hope they make it the same way, but with a bigger world(which leads to more monsters, of course). |
Wed Jun 19, 2002 1:37 pm |
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Jaz
Late Night Spook
Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot |
It's 'Dreihundert' and 'Deutsch'. I like it when people speak other languages besides their native one .
Monsters rarely respawn in real life (unless you count politicians as monsters ), so I was pretty content with what they did in Gothic. I doubt they'll change the spawning mechanisms for GII. _________________ Jaz |
Wed Jun 19, 2002 1:54 pm |
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Erb Duchenne
Slayer
Joined: 08 Jun 2002
Posts: 987
Location: malaysia |
Yeah... I liked Gothic's respawn rate. But there also must be some way to bring on re-spawning for those crazies who want millions of experience points and build themselves like a tank. |
Wed Jun 19, 2002 6:14 pm |
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Maylander
High Emperor
Joined: 22 Mar 2002
Posts: 1712
Location: Norway |
I even forgot the Deut"S"ch.. wops..
Ever played Baldur's Gate 1? If you have, then try to remember what it was like inside the Firewine Bridge Dungeon: The Kobolds there respawns A LOT.. I only bothered going through that dungeon once, and the respawning made me freak out a couple of times. Any game with respawning like that will instantly get a -1 penalty in if I'm the gametester. |
Thu Jun 20, 2002 3:48 pm |
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