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Guest
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Do NPCs steal, commit crime, or do anything at all? |
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Anyone know whether the NPCs do anything at all.
If you drop an item on the ground, will they be pickup by someone.
I do mean pick up, not just gone after sometime.
Or the NPCs are only talkers? |
Tue May 14, 2002 11:34 pm |
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Val
Risen From Ashes
Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA |
From what I've read they have the truely astonishing ability to walk around in pretty patterns! _________________ Freeeeeeedom! Thank heavens it's summer!
What do I have to show for my hard work? A piece of paper! Wee!
=Guardian, Moderator, UltimaDot Newshound= |
Tue May 14, 2002 11:42 pm |
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txiabxyooj
Fox Spirit
Joined: 06 Dec 2001
Posts: 971
Location: here, there & everywhere |
pretty patterns? i don't even think they have that much intelligence. it is especially interesting that you can pester someone to death by failing to admire them and they never seem to get upset (even though their stat bar hits 0). _________________ "The origin of things, if things have an origin, cannot be revealed to me, if revealed at all, until I have travelled very far from it, and many revolutions of the sun must precede my first dawn. The light as it appears hides the candle." --Santayana
=member of the worshippers of the written word=
=member of the Non-flamers' guild= |
Fri May 17, 2002 4:05 pm |
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Akaz1976
Guest
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Does TES have the functionality to make this game dynamic? ie have NPC's actually have a life (or at the very least a daily routine?)
Akaz |
Fri May 17, 2002 4:12 pm |
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Dave
Guest
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I'm sure it does, but it would require a lot of work. No, not a lot...a monumental amount of work. 3000+ NPC's would need edited manually. |
Fri May 17, 2002 4:34 pm |
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Stiler
Fearless Paladin
Joined: 23 Mar 2002
Posts: 230
Location: TN, USA |
wouldn't neccessarily have to edit them all manually, just do a code for ALL npcs that aren't enemies, like "find nearest house, sleep in it" "if other person present go to nearest other house, repeat" |
Fri May 17, 2002 4:48 pm |
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bman
Guest
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THen you might end up with 20 people in a small house sleeping together. Seriously, the only way to have implemented this would have been to give every NPC their own bed and have them return to it at night. It does seem like many already have their own bed anyway though.. however this is NOT an easy thing to add and thus it probably never will |
Fri May 17, 2002 5:45 pm |
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bman
Guest
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Ah I goofed... didn't catch the end of your post.
Still, having people sleep in random houses is strange. Not to mention "find nearest unoccupied house" is a fairly complex AI problem. Remember that morrowind's interiors are separate zones from the exteriors. |
Fri May 17, 2002 5:48 pm |
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