Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
Thief: Deadly Shadows - Interview @ HomeLAN Fed
Wander over to HomeLAN Fed for an <a href="http://www.homelanfed.com/index.php?id=22627" target="_blank">interview</a> with Ion Storm's Warren Spector and Nathan Regener about 'Thief: Deadly Shadows':<blockquote><em><b>HomeLAN - When the time came to develop the third game in the series, what were the development team's main goals?</b>
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<br>Nathan Regener - Our main goals were maintaining the fiction, feel and strong story of the first two games while presenting them in a modern game engine with up-to-date graphics, sounds and physics. Also we focused on producing an accessible, engrossing and entertaining experience. We didn’t want the interface to interfere with the game experience.</em></blockquote>
Wed May 12, 2004 8:57 pm
Guest
Accessible...wow, they dumbed down Thief - a game that was already simple as hell.
Wed May 12, 2004 9:03 pm
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