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NOTOR - Ratting out thieves!!!
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RPGDot Forums > Gothic 2 Spoilers

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Drax
Eager Tradesman
Eager Tradesman




Joined: 21 Oct 2004
Posts: 45
Location: Khorinis
NOTOR - Ratting out thieves!!!
   

Hi, Ive just got a question about entering into the militia by ratting out the thieves.

I have locked away rengaru. Then defeated Attila. Then went into the sewers and joined the thieves. (im still intending on ratting them out though). Then, I gave Halvor his fish message, and locked him away. Then with Baltram, I gave his package to Nagur. And on the same night, locked him away.

Yet, Andre doesnt allow me to enter...what happened...what should I do?

Thx ahead!
_________________
Scavengers...Thats what we call the Big Birds!
Post Fri Dec 16, 2005 12:05 am
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Uriziel
Grand Mage
Grand Mage




Joined: 17 May 2002
Posts: 735
   

Read your own post lol....." entering into the militia by ratting out the thieves."......."went into the sewers and joined the thieves. (im still intending on ratting them out though)."
_________________
Chris: Dad, what's the blow-hole for?

Peter: I'll tell you what it's not for, son. And when I do, you'll understand why I can never go back to Sea World.
Post Fri Dec 16, 2005 7:57 am
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Sem
Solid as a Rock
Solid as a Rock




Joined: 01 Mar 2004
Posts: 3386
Location: at the Dot
   

Clean out the sewers by killing the three most important thieves, that's the only way. Those few henchmen you've caught aren't important.

In my opinion, this is the hardest way to enter the militia. You'd better just get a job in the city.
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Post Fri Dec 16, 2005 8:29 am
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Drax
Eager Tradesman
Eager Tradesman




Joined: 21 Oct 2004
Posts: 45
Location: Khorinis
   

lol, arnt I sheepish!!!
_________________
Scavengers...Thats what we call the Big Birds!
Post Fri Dec 16, 2005 1:45 pm
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