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English Modding Documentation/Editing-Wiki - please view!
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RPGDot Forums > Gothic 2 General

Author Thread
Zerwas
Village Dweller
Village Dweller




Joined: 12 Aug 2005
Posts: 2
English Modding Documentation/Editing-Wiki - please view!
   

Hi!
I am am member of the German Gothic-Community. An English Gothic Player has asked us in the forum to translate the Gothic Modding-Documentation which was made by German modders (the one on World of Gothic).
So here I am making suggestions. Maybe the modding-section on gothic.rpgdot.com should be enlargened so that the documentation can be published there. But first of all we need a list of all those things you want us to translate for you. Irwin has already told us you needed the documentations on the Spacer, DAEDALUS and ZenGIN. We need sort of a confirmation from the community, so that the work won't be done in vain. So, tell me what you need and I'm going to find people to translate it for you.
So long
Zerwas
Post Fri Aug 12, 2005 3:45 pm
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Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

Welcome to our forum!

Publishing the articles is no problem, as long as WoG allows it. Of course we need their permission.

I´m not sure how many people would really be interested in modding. I suspect the number will be small.
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Post Fri Aug 12, 2005 5:59 pm
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Uocjat
High Emperor
High Emperor




Joined: 06 Mar 2003
Posts: 706
Location: deep in the dungons of area 51
   

well i for one might just be able to put it to some use
if it should explane abit about animateing and such whit 3dmax
i've been refered to the Wiki a few time over at WoG but my poor german made sure i couldnt get anything useful out of it yet
_________________
Aoccdrnig to a rscheearch at Cmabrigde Uinervtsy,
it deosn't mttaer in waht oredr the ltteers in a wrod
are, the olny imprmoetnt tihng is taht the frist and
lsat ltteer be at the rghit pclae. the rset can be a
total mses and you can sitll raed it wouthit porbelm.
tihs is bcuseae the huamn mnid deos not raed ervey
lteter by istlef, but the wrod as a wlohe.
Post Fri Aug 12, 2005 6:07 pm
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Irwin1138
Village Dweller
Village Dweller




Joined: 12 Aug 2005
Posts: 1
   

Huh, im not only English Gothic Modder Thruthfully, im also deal with Russian Modders, and even with some Estonian. But whats the ticket to translate the german documentation to the English? First of all, im 100% sure that not only ppl who speaks English as mother language can understand English. Actually, the German documentation was available only for those who learned this language, and if it will be in English, the international language, which known by every1, the Gothic-Modding community will be grown. Why Gorath thinks that the number of ppl who wants to modificate gothic will be small? Cuz theres no understandable documentation, for those who knows only English, and the man who want to make a mod for gothic must spend a lot of time with trying, until he understands the nounces. I think you can understand my way of thinking
So, i think that the translation of the German gothic-modding documentation to English is very important (and it will help the future modders of Gothic 3!), and it will realy help to the all non-German gothic modders.
Post Sat Aug 13, 2005 7:00 am
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Zerwas
Village Dweller
Village Dweller




Joined: 12 Aug 2005
Posts: 2
   

Cool! I thought that you would like the idea. So, atually, look at [url]wiki.worldofgothic.com[/url] - some articles have already been translated and more of them will be. Many members of our community are helping, so that you can hope that there will be a full translation of the wiki in some time. I hope you will like it.
Zerwas

P.S. Maybe gothic.rpgdot.com should add a link on wiki.worldofgothic.com in their modding section until the wiki is more or less completed. As for the publication of the wiki on gothic.rpgdot.com we need the permission of those who have distributed the articles to the wiki - it's legal stuff but I think it won't be a problem.
Post Sat Aug 13, 2005 8:39 am
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Ondo
Village Dweller
Village Dweller




Joined: 27 Dec 2004
Posts: 4
Location: Slovenia
   

Greetings, all.

Zerwas: please e-mail me, I have sent a private message to your username at RPGDot. (I have translated file documents\mod\gothic_mod.htm from Gothic 1 documentation, but I couldn't register myself on WorldOfGothic site, so I cannot post it myself.) (Edit: I managed to post it.)

Gorath: I see Alistair already translated Model Tutorial, Script Tutorial and Level Tutorial. (I guess he's Alistair Thomas, author of G1 mods Visigothic and The Trial?) Are you permitted to post these tutorials to a Wiki on WoG website? It would make sense, IF permitted (there's a strongly-worded copyright text at the bottom of RPGDot pages...)


Last edited by Ondo on Sun Aug 14, 2005 9:10 am; edited 1 time in total
Post Sat Aug 13, 2005 10:22 pm
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Ondo
Village Dweller
Village Dweller




Joined: 27 Dec 2004
Posts: 4
Location: Slovenia
   

I partially figured out how to use Wiki. I posted my translation here:
http://wiki.worldofgothic.com/General/Introduction2
Enjoy.
Post Sun Aug 14, 2005 7:22 am
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IceC
Village Dweller
Village Dweller




Joined: 14 Nov 2004
Posts: 6
Location: South Africa
   

I for one would use the tuts, there are so many german ones but no english ones that are really useful so ill be using these thanks Zerwas.
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As I take my sword out of a Snapper's head and feel the rain splash on my face, I realise we are all bound to the barrier
Post Sun Aug 14, 2005 9:05 am
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Uocjat
High Emperor
High Emperor




Joined: 06 Mar 2003
Posts: 706
Location: deep in the dungons of area 51
   

guess im not the only one who found english tuts in short supplie
anyway i wrote a very basic one about modeling and inserting from scratch a while back you can find it here
http://wickedspiritsrealm.com
if anyone feels like putting it up on a diffrent website whit a bunch of other tuts feel free
_________________
Aoccdrnig to a rscheearch at Cmabrigde Uinervtsy,
it deosn't mttaer in waht oredr the ltteers in a wrod
are, the olny imprmoetnt tihng is taht the frist and
lsat ltteer be at the rghit pclae. the rset can be a
total mses and you can sitll raed it wouthit porbelm.
tihs is bcuseae the huamn mnid deos not raed ervey
lteter by istlef, but the wrod as a wlohe.
Post Sun Aug 14, 2005 11:45 am
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X-dANGEr
Unknown Destiny
Unknown Destiny




Joined: 16 Jun 2004
Posts: 2383
Location: The X place
   

Damn modding is hard. I read that and understood 100% nothing
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Post Wed Aug 17, 2005 1:05 pm
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Uocjat
High Emperor
High Emperor




Joined: 06 Mar 2003
Posts: 706
Location: deep in the dungons of area 51
   

well whit most tuts you have to sit down whit the programs you need and then follow the steps .. but as always the hardest part is getting started
_________________
Aoccdrnig to a rscheearch at Cmabrigde Uinervtsy,
it deosn't mttaer in waht oredr the ltteers in a wrod
are, the olny imprmoetnt tihng is taht the frist and
lsat ltteer be at the rghit pclae. the rset can be a
total mses and you can sitll raed it wouthit porbelm.
tihs is bcuseae the huamn mnid deos not raed ervey
lteter by istlef, but the wrod as a wlohe.
Post Wed Aug 17, 2005 1:46 pm
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rockfest
Village Dweller
Village Dweller




Joined: 29 Jul 2005
Posts: 8
   

Are there any english moders here? I'm asking because i need info about the subject.
_________________
From the deepest corner of hell a demon will save the day
Post Wed Nov 02, 2005 1:12 pm
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Uocjat
High Emperor
High Emperor




Joined: 06 Mar 2003
Posts: 706
Location: deep in the dungons of area 51
   

rockfest

what subject do you need info about ?
_________________
Aoccdrnig to a rscheearch at Cmabrigde Uinervtsy,
it deosn't mttaer in waht oredr the ltteers in a wrod
are, the olny imprmoetnt tihng is taht the frist and
lsat ltteer be at the rghit pclae. the rset can be a
total mses and you can sitll raed it wouthit porbelm.
tihs is bcuseae the huamn mnid deos not raed ervey
lteter by istlef, but the wrod as a wlohe.
Post Wed Nov 02, 2005 1:59 pm
 View user's profile
rockfest
Village Dweller
Village Dweller




Joined: 29 Jul 2005
Posts: 8
   

Sorry for the delay. I want to edit the old camp. But can't i delete the waypoints faster? The only way i see it's possible is one by one and that seems like a long job.
_________________
From the deepest corner of hell a demon will save the day
Post Sat Nov 05, 2005 9:45 pm
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Uocjat
High Emperor
High Emperor




Joined: 06 Mar 2003
Posts: 706
Location: deep in the dungons of area 51
   

what are you useing for the editing ?
most programs have some kind of buildin hotkey system "shift" and "ctrl" normaly lets you select multiple objects ..
_________________
Aoccdrnig to a rscheearch at Cmabrigde Uinervtsy,
it deosn't mttaer in waht oredr the ltteers in a wrod
are, the olny imprmoetnt tihng is taht the frist and
lsat ltteer be at the rghit pclae. the rset can be a
total mses and you can sitll raed it wouthit porbelm.
tihs is bcuseae the huamn mnid deos not raed ervey
lteter by istlef, but the wrod as a wlohe.
Post Sat Nov 05, 2005 10:20 pm
 View user's profile


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