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mongoliat
Village Leader
Joined: 09 Nov 2004
Posts: 78
Location: Southern North path / south Norway |
You've probably read thees kind of topic's about one thousend of times...
But Im creating a new char. and I need som Inspiration...
I useualy have Rouge'ish type charakters... But Is there maybe a kind of Stealthy charakter thar could be cool...
Or maybe a cool char. I can play just for fun?
I was thinking a stealthy worior...
Race: RedGuard
Major skills: LongSword, Medium Armor, Securety, sneek(?) "maybe marcsmaship) - or something like that?
Minor skills: (some kind of secondary wapon), a kind of no fighting skill (alc., armorer, enchant and so on for getting some souls and some cool enchantmens)
Enny good hints to how I can topp this char? or maybe some changes I could do?
Thanks... _________________ WotN, Wiking of the North... |
Mon Nov 14, 2005 1:54 pm |
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Kamahl
King of Spam
Joined: 29 Apr 2005
Posts: 1668
Location: Slovenia-Ljubljana |
go for mysticism for casting cool spells like recall mark soul thing etc and maybe some athletics. _________________ Destroy the dark side, we will
De duistere zijde vernietigen, we zullen
Uničili temno stran, bomo mi
die dunkle Seite zerstören, wir sollen |
Mon Nov 14, 2005 2:32 pm |
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mongoliat
Village Leader
Joined: 09 Nov 2004
Posts: 78
Location: Southern North path / south Norway |
Cool...
If I choose mysticism should I chose Enchantment too? What should choose them as? Major og Minor? _________________ WotN, Wiking of the North... |
Mon Nov 14, 2005 3:40 pm |
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Kamahl
King of Spam
Joined: 29 Apr 2005
Posts: 1668
Location: Slovenia-Ljubljana |
well dont take enchant cuz it only helps u to get better at succsesfully enchant the stuff i doesnt raise or decresess the amount of ench points spent and stuff.
take mystic as minor cuz it aint so important and athletics as major cuz warriors need speed and so do stealth ppl.Then lockpicking(minor/major dunno) and maybe long sword(major),light armor cuz there are plenty of strong armors even for warriors or maybe medium _________________ Destroy the dark side, we will
De duistere zijde vernietigen, we zullen
Uničili temno stran, bomo mi
die dunkle Seite zerstören, wir sollen |
Mon Nov 14, 2005 3:49 pm |
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mongoliat
Village Leader
Joined: 09 Nov 2004
Posts: 78
Location: Southern North path / south Norway |
Sorry there was a glitch... _________________ WotN, Wiking of the North...
Last edited by mongoliat on Mon Nov 14, 2005 10:02 pm; edited 1 time in total |
Mon Nov 14, 2005 9:45 pm |
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mongoliat
Village Leader
Joined: 09 Nov 2004
Posts: 78
Location: Southern North path / south Norway |
Now lets summen up what ive found out so far:
Major: Long Sword, athletics, lockpicking (maybe minor) Medium/Lite Armor (need some help Picking, I would think Medium, but ppl say that Lite is quite good...), Marskmen, Ennything I stupid there??
Minor: mysticisem, meybe the other for of armor, sacoundary wapon?, some magic? like something to boost my stats or something? Or souldnent I blend Magic Batle and Stealt? to menny maybe?
Do I need enny other wapon skills than Long Sword?
And shoul I have sneek? I think of having Strength and Agility as my Best stats (or what ever they are called), is that a good Ideea? _________________ WotN, Wiking of the North... |
Mon Nov 14, 2005 9:58 pm |
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Kamahl
King of Spam
Joined: 29 Apr 2005
Posts: 1668
Location: Slovenia-Ljubljana |
yes cuz agility decides how much hits to you take(how many hits actually hit you)
and for minor maybe some restoration for healing and boosting stats and restoring your skills if decrest
a few spellchecks:Its not ennything its anything,lite=light,sacoundary=secondary,batle=battle,menny=many _________________ Destroy the dark side, we will
De duistere zijde vernietigen, we zullen
Uničili temno stran, bomo mi
die dunkle Seite zerstören, wir sollen |
Tue Nov 15, 2005 2:21 pm |
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mongoliat
Village Leader
Joined: 09 Nov 2004
Posts: 78
Location: Southern North path / south Norway |
hehe, sorry about that... my English isnt that good... And i moustly writhe in the forum during my school brakes, so I dont have that much time / I whrite in a hurry...
Thanks for your replies btw. =D
Now ive created the Char.
Race: RedGuard
Class: BattleThief
Sigh: The Lady
Major: Long blade, Medium armor, Block,Sneek , Security
Minor: Marksman, Athlatics, Acrobatics, Mystic, Restoration
Im quiete pleesed with that...
and one more question:
What guild/cults and so on should i join?
Are there maybe a cool mod i could use tho boost the fun? =D
Thanks for all youre help!!!! _________________ WotN, Wiking of the North... |
Tue Nov 15, 2005 4:57 pm |
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dteowner
Shoegazer
Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia |
quote: Originally posted by Kamahl
yes cuz agility decides how much hits to you take(how many hits actually hit you)
and for minor maybe some restoration for healing and boosting stats and restoring your skills if decrest
a few spellchecks:Its not ennything its anything,lite=light,sacoundary=secondary,batle=battle,menny=many
Please tell me you aren't correcting someone's spelling or grammar... As the reigning RPGDot champion of utterly unreadable posts, you've got no business correcting others.
@mongoliat- I think you'll find that taking athletics and acrobatics will cause your character to level too quickly. In general, athletics, acrobatics, and alchemy are best left as misc skills. _________________ =Proud Member of the Non-Flamers Guild=
=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys! |
Tue Nov 15, 2005 10:33 pm |
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mongoliat
Village Leader
Joined: 09 Nov 2004
Posts: 78
Location: Southern North path / south Norway |
Whats so bad about leveling up fast?
Ive seen many people talk about that... and I dont see the negative side... _________________ WotN, Wiking of the North... |
Tue Nov 15, 2005 10:46 pm |
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dteowner
Shoegazer
Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia |
The game designers set up certain "expectations" as part of the game balancing. For instance, a level 10 character will be offered certain monsters. The designers assume that by level 10, a player will have their major skills built up to 50-60 (numbers are for example only...don't know what the actual values are), which gives them a fair chance against those monsters. If your character flies up to level 10 because of acrobatics and athletics, you might not get your long sword skill into the 50's in time.
It doesn't really matter, but it can mess up the balancing for you a little. _________________ =Proud Member of the Non-Flamers Guild=
=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys! |
Wed Nov 16, 2005 1:03 am |
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mongoliat
Village Leader
Joined: 09 Nov 2004
Posts: 78
Location: Southern North path / south Norway |
ok... I'le create a new one... cuz i need some other armor 2... Medium is just not enof... ill choose light i think... Cuz i need the space... Or maybe ill choose havy and install the "Packguar" Mod... It gives you a creature that cary things for you... and as you level up so dos the "Packguar" =D I like it!!! ill try... Or should i choos light armor? And what about that other skill space that is now empty... what am i going to putt there? =S _________________ WotN, Wiking of the North... |
Wed Nov 16, 2005 10:24 am |
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Kamahl
King of Spam
Joined: 29 Apr 2005
Posts: 1668
Location: Slovenia-Ljubljana |
@dt well i can correct him cuz he pwns me here lol
abyway i think that dt made a good point with the athleics skill and btw redguards have +15 longsword so that means if u take fighter thing u will start with 50-55 longsword _________________ Destroy the dark side, we will
De duistere zijde vernietigen, we zullen
Uničili temno stran, bomo mi
die dunkle Seite zerstören, wir sollen |
Wed Nov 16, 2005 2:27 pm |
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mongoliat
Village Leader
Joined: 09 Nov 2004
Posts: 78
Location: Southern North path / south Norway |
I know... Hes SICK!!! =D
I removed Acrobatiks... But cept Athletics... I have a need 4 speed... =P
Im making a dokumentary or diary or something... Just to make the fun last... Maybe ill post it on my web page or something...
But I still ned help chosing one/or more guild(s)...
Like, ppl talk about the legion... what the hell is that? you mean imperials right?
And what clan sould I join in the beguinning? Morag toung is boring... just Redrum (murder) all over the place... but i want some stealing or battling... or bouth!!! =D _________________ WotN, Wiking of the North... |
Wed Nov 16, 2005 10:46 pm |
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Kamahl
King of Spam
Joined: 29 Apr 2005
Posts: 1668
Location: Slovenia-Ljubljana |
Join the impirial legion i like dont join the fighters guild cuz i hate them,join the thiefs guild u get the best lockpick as the last reward then house redoran and morag tong cuz theyre fun _________________ Destroy the dark side, we will
De duistere zijde vernietigen, we zullen
Uničili temno stran, bomo mi
die dunkle Seite zerstören, wir sollen |
Thu Nov 17, 2005 10:11 am |
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