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Garrett
Joined: 13 Jul 2001
Posts: 74
Location: Munich, Germany |
Arx Fatalis patch 1.16 released |
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As announced yesterday, JoWood has just released patch 1.16 for Arx Fatalis. The patch is available in <a href="http://ds1.jowood.at/arxfatalis/116/ArxFatalis_English_Patch_v116.EXE" target="_blank">English</a>, <a href="http://ds1.jowood.at/arxfatalis/116/ArxFatalis_Deutscher_Patch_v116.EXE" target="_blank">German</a>, <a href="http://ds1.jowood.at/arxfatalis/116/ArxFatalis_French_Patch_v116.EXE" target="_blank">French</a> and <a href="http://ds1.jowood.at/arxfatalis/116/ArxFatalis_Italian_Patch_v116.EXE" target="_blank">Italian</a> and weighs in at about 5.7 MB.<ul><i>Arx Fatalis Patch v1.16
<li>Fixed a bug with Pog and stealing the Troll Idol
<li>Fixed a bug with Alia not telling the right dialogue after the final cinematic
<li>After the Ylsides Invasion, the door in front of Maria Shop is now unlocked
<li>When Alotar opens the reserve, you won't have to talk to the goblin lord to get the door opened
<li>When Alia is rescued, a cross is added on the mini map to know where to meet her later
<li>Fixed a bug with the bridge in the Akbaa Temple
<li>Hero won't say "Not Now" anymore when trying to give the papers to Polsius in the Tavern
<li>Fixed a bug with the poisoned pastry & the goblin cook
<li>Miguel shop chests are now reset & refilled on reload
<li>Fixed a bug with chicken drumsticks
<li>Hitting the Meteor now also triggers the cinematic
<li>Fixed the dwarf forge
<li>The troll guarding the bridge (Level 3) has been moved near the stairs
<li>Weapons/Armors enchantment has been re-designed
<li>Fixed a bug with frozen objects script
<li>Friendly NPC's won't turn back to you anymore when bumping them from behind
<li>Cur0001 directory is now deleted when launching the game
<li>Fixed a bug with Carlo and the Queen Florence Plot
<li>Kultar stats have been lowered (During Ylside Invasion)
<li>Fixed a bug at the end of Kultar Cinematic (During Ylside Invasion)
<li>Added a gore flag in the cfg.ini file. Set it to 0: make the gore effect to work as in the previous version. Set it to 1: Enable the gore effect with all the versions. Set it to 2: Disable the gore effetcs no matter the version.</i></ul> |
Fri Feb 07, 2003 7:03 pm |
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Rendelius
Critical Error
Joined: 06 Jul 2001
Posts: 16
Location: Austria |
Isn't it great when a developer supports his game? Thanks, Arkane Studios. _________________ Rendelius
former Senior Editor RPGDot
now at http://www.theastronomers.com |
Fri Feb 07, 2003 7:04 pm |
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Garrett
Joined: 13 Jul 2001
Posts: 74
Location: Munich, Germany |
Yes, Arkane is truly dedicated to their games and fans! Thanks guys!!! You are among the best in the business!!! |
Fri Feb 07, 2003 9:27 pm |
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mkreku
Guest
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That's one way to look at it. Another is: Damn you for releasing such a bug ridden piece of crap in the first place! |
Sat Feb 08, 2003 5:54 pm |
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Garrett
Joined: 13 Jul 2001
Posts: 74
Location: Munich, Germany |
Oh my gosh, mkreku, (1) show me one game with no bugs and (2) blame the publishers for pushint out buggy titles, not teh devs!!! |
Sun Feb 09, 2003 1:34 am |
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