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Rendelius
Critical Error
Joined: 06 Jul 2001
Posts: 16
Location: Austria |
TToEE Interview at Gamebanshee |
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An <a href="http://www.gamebanshee.com/interviews/toee1.php" target="_blank">interview with Tim Cain</a> from Troika about The Temple of Elemental Evil has been publsihed at Gamebanshee. Quite some nice info in there, so check it out:
<br><blockquote><em>GB: Will all 3E classes and races be available to play in ToEE? Can you explain the steps a player will initially take to create their characters and form a party?
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<br>Tim Cain: We are supporting all of the 3E classes and races, with all of their class abilities and racial bonuses. If you play a bard, expect to perform your bardic music abilities and to see your bardic knowledge open up dialog possibilities. Expect your barbarian to rage, your cleric to gain domain powers and spells, and your elf to avoid paralyzation by ghouls. It's all in there. We are also adding some prestige classes, and time-permitting, some of the subraces as well, such as wood elves and tallfeet halflings.
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<br>Party creation is relatively straight-forward. You first pick a party alignment, which is the overall alignment for your player characters. You can then make up to five player characters, and their invidual alignments must be at most one step away from the party alignment. For example, if you pick a Chaotic Good party alignment, your player characters can be Chaotic Good, Neutral Good, Chaotic Neutral, or True Neutral. If you pick an Evil party alignment, your player characters can be Lawful Evil, Neutral Evil, or Chaotic Evil.
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<br>In addition, you cannot mix paladins and any evil characters. Even though a Lawful party alignment allows characters of Lawful Good, Lawful Neutral and Lawful Evil alignments, once you make a paladin character, the Lawful Evil alignment is no longer available. Similarly, once you make a Lawful Evil character, the paladin class choice is no longer available for the rest of the party.
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<br>Both individual and party alignments affect game play, from the starting vignette to the dialog options, quests and even followers that will be available. At Troika, we like to make every choice in our games matter.</em></blockquote> |
Thu Feb 20, 2003 6:49 pm |
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Bleh
Guest
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Check the date on that thing. It's been posted like two weeks ago already. Heh. If Codex dupes it doesn't mean you have to as well. |
Thu Feb 20, 2003 6:50 pm |
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