RPGDot Network    
   

 
 
Geneforge 3
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
+5 str and +10 arrow protection early in ch1
  View previous topic :: View next topic
RPGDot Forums > Gothic 2 Spoilers

Author Thread
Vlad875
Village Dweller
Village Dweller




Joined: 23 Apr 2004
Posts: 12
+5 str and +10 arrow protection early in ch1
   

Im not sure if you know this trick but i found some nice stuff on the pally ship in chapter1.

You can get aboard it by by climbing the crane (the one thats directly above the ship) and follow the arm (dunno what else to call it, heh). When you get close to the top (leave maybe 2 meters from the top), make sure that there are no paladins in the middle of the ship on/near the big iron thing and hit jump. Then run forward towards the side of the ship that faces open sea. Be sure you are not alarming any guards. If you get kinda close to a guard, he will turn towards you without saying anything (if that happens, back off, wait for him to turn around and try to get past him again). When you get to the side of the ship that faces the open sea, you can climb the fence-type thing and walk on it to avoid passing guards. Go to your left until you hit the rooms/stairs up. Under the stairs you can find 25 gold... yay.... Go under the stairs and past the water bucket and right next to the anvil, there will be an open door, go in there. There are no paladins inside. Go down to the storage room and you will be right below the big iron thing. Search the room and you will find some potions, leather satchel, +10 arrow protection ring and +5 str potion.... and molerat fat. Be careful when moving right below the big iron thing... sometimes a passing guard will stand there and spot you if you get too close. After youre done, you can run away and jump into the water... there are a few more leather satchels with 25g in them, but they arent really worth it. I dont think making the ship guards mad will do anything bad to you.
Post Sat Apr 24, 2004 8:44 pm
 View user's profile
Ruslan Ismailov
Village Leader
Village Leader




Joined: 04 Mar 2004
Posts: 86
   

Yes, this trick is well known and was reported several times. You also could sneak into monastery, lord Hagen's headquarter, and even into Valley of mines.

By the way, there is a couple of scrolls into Alchemists table at this ship.
Post Sun Apr 25, 2004 9:28 am
 View user's profile



All times are GMT.
The time now is Sat Apr 13, 2019 9:50 am



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.