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Gorath
Mostly Harmless
Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany |
If you find something for the FAQ please post the text or a link in this thread. Thanks! _________________ Webmaster GothicDot |
Mon Jun 23, 2003 2:13 am |
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[PB]Nico
Keeper of the Bugs
Joined: 15 Jul 2001
Posts: 237
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It's recommend to set radeonHackAmbientColBug=0 if Catalyst 3.4 is used.
Thanks, Nico |
Mon Jun 23, 2003 1:10 pm |
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Gorath
Mostly Harmless
Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany |
I added it.
What about this one, is this typo really there after installation?
"D:\Program Files\Jowood\Gothic2\_work\Data\Textures\_complied" instead of "...\_compiled" _________________ Webmaster GothicDot |
Tue Jun 24, 2003 4:38 am |
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[PB]Nico
Keeper of the Bugs
Joined: 15 Jul 2001
Posts: 237
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quote: Originally posted by Gorath
[...]is this typo really there after installation?
Don't know (for want of a CD ).
btw: could you please so kind to fix my typos:)
Secondly, one should insert ItWr_Map_NewWorld and ItWr_Map_NewWorld_City (because the city map is always converted on using the map hotkey if the world map is not in the inventory), thanks |
Thu Jul 03, 2003 7:35 am |
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Gorath
Mostly Harmless
Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany |
quote: Originally posted by NicoDE
quote: Originally posted by Gorath
[...]is this typo really there after installation?
Don't know (for want of a CD ).
I happen to have the game now.
The dir is named '_complied' and itīs empty.
quote:
btw: could you please (be ) so kind to fix my typos:)
Where ?
quote:
Secondly, one should insert ItWr_Map_NewWorld and ItWr_Map_NewWorld_City (because the city map is always converted on using the map hotkey if the world map is not in the inventory), thanks
The FAQ got a major update tonight. _________________ Webmaster GothicDot |
Sat Jul 05, 2003 7:17 am |
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wk
Head Merchant
Joined: 18 Jun 2003
Posts: 64
Location: Sussex, England |
Just for the record and not exactly critical:
I went into one of the pubs where the drinkers collect for the evening and sit around alone. One of the citizens was floating above the table but in a sitting position. _________________ "How are things?"
"What's new?"
"Who's in command here?" |
Fri Aug 01, 2003 10:51 am |
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Daedalus
High Emperor
Joined: 04 Jan 2002
Posts: 2516
Location: Estonia |
u will find that kind of bugs in many places sometimes ppl do meat not on owen but right on side of it |
Fri Aug 01, 2003 12:08 pm |
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Kroetsjov
Eager Tradesman
Joined: 03 Sep 2003
Posts: 49
Location: Netherlands |
Another one:
I learned to sneak from the bowman in town (the previous apprentice from Bosper; i forgot his name)
But when i goto the Thieves Guild, i can learn to sneak again ... nothing changes; except that it costs me 5LP again |
Fri Sep 05, 2003 1:26 pm |
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wk
Head Merchant
Joined: 18 Jun 2003
Posts: 64
Location: Sussex, England |
Well, is it not the same with learning to make alchemy potions and runes? When you go back to the relevant NPC they show a list of what they can teach you. You should be told that "you have already learnt that, silly."
So a pitfall to avoid rather than a bug. _________________ "How are things?"
"What's new?"
"Who's in command here?" |
Fri Sep 05, 2003 2:04 pm |
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Kroetsjov
Eager Tradesman
Joined: 03 Sep 2003
Posts: 49
Location: Netherlands |
quote: Originally posted by wk
Well, is it not the same with learning to make alchemy potions and runes? When you go back to the relevant NPC they show a list of what they can teach you. You should be told that "you have already learnt that, silly."
So a pitfall to avoid rather than a bug.
Nope, as i wrote in my previous post, i could learn it _again_ in the Thieves Guild (although on my character screen it showed: "Sneaking: Learned"); i saved my game and tried it); it cost me again 5LP. So imho this is a real bug. _________________ Need for Better Speed |
Fri Sep 05, 2003 2:41 pm |
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