Author |
Message |
Topic: First screenshot of Ultima X: Odyssey? |
Raf
Replies: 11
Views: 594
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Forum: News Comments Posted:
Sun Jul 20, 2003 2:31 pm Subject: First screenshot of Ultima X: Odyssey? |
I have to disagree about EA not making quality games. Their games are not what we like the most for sure, but in term of polishing, production values, testing, etc : EA is absolutely #1. all I could c ... |
Topic: Lich fighting! |
Raf
Replies: 2
Views: 367
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Forum: Arx Fatalis Posted:
Tue Nov 19, 2002 10:44 pm Subject: Lich fighting! |
Don't finght them, wear the helmet and flee usuing the path shown by the helmet |
Topic: Ladders |
Raf
Replies: 3
Views: 252
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Forum: Arx Fatalis Posted:
Wed Nov 13, 2002 8:50 pm Subject: Ladders |
Can you tell me your config, and what exactly happens please ? are you trying to climb the ladder with the mithril in your hands ?
You can send me an email at rcolantonio@arkane-studios.com |
Topic: Arx Fatalis review at Mad Gamers |
Raf
Replies: 17
Views: 917
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Forum: Arx Fatalis Posted:
Thu Oct 24, 2002 9:39 pm Subject: Arx Fatalis review at Mad Gamers |
it was late, my sentence was not particulary clear I must admit :/ |
Topic: Arx Fatalis review at Mad Gamers |
Raf
Replies: 17
Views: 917
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Forum: Arx Fatalis Posted:
Thu Oct 24, 2002 8:58 pm Subject: Arx Fatalis review at Mad Gamers |
Just one thing Gareth,
When I said we've copied Morrowind for its combat system, it was sarcasm, to argue against your review, please read again my Email:
You said in your review "The combat sys ... |
Topic: the demo is bad |
Raf
Replies: 11
Views: 544
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Forum: Arx Fatalis Posted:
Thu Sep 05, 2002 9:27 pm Subject: the demo is bad |
absolutely |
Topic: the demo is bad |
Raf
Replies: 11
Views: 544
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Forum: Arx Fatalis Posted:
Thu Sep 05, 2002 9:21 pm Subject: the demo is bad |
we're confident with the schedule, no worry |
Topic: the demo is bad |
Raf
Replies: 11
Views: 544
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Forum: Arx Fatalis Posted:
Tue Sep 03, 2002 7:17 pm Subject: the demo is bad |
Do not worry... we're fixing that with passion, the demo you played was an alpha version, and the current version is really stable, we're playing all day and hunt for crashes at the moment, the next p ... |
Topic: Post patch problem |
Raf
Replies: 2
Views: 218
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Forum: Arx Fatalis Posted:
Fri Jul 05, 2002 10:01 pm Subject: Post patch problem |
Hello,
the only reason why this can happen is that you applied the wrong patch (the one that has been online for 1 hour only), then you saved your game using this patch. |
Topic: Waiting for the demo ? |
Raf
Replies: 8
Views: 370
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Forum: Arx Fatalis Posted:
Tue Aug 14, 2001 7:42 pm Subject: Waiting for the demo ? |
Ok then, c'mon... email me, and we'll arange a visit. We're kind of overbusy right now but I guess we'll find 5 minutes to show you around... |
Topic: About the magic system |
Raf
Replies: 11
Views: 474
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Forum: Arx Fatalis Posted:
Sat Jul 28, 2001 12:27 pm Subject: About the magic system |
Hi guys, don't worry too much about the casting system. Testing will tell if it's too hard or too easy. The goal for us as developers is obviously to make it fun for the players (not for us), and we'l ... |
Topic: About the magic system |
Raf
Replies: 11
Views: 474
|
Forum: Arx Fatalis Posted:
Fri Jul 20, 2001 3:49 pm Subject: About the magic system |
Hi,
Yes, casting a spell in emergency is kind of stressing, and tends to lead to casting failure, but this is somehow part of the fun, I must say that even we (the developers) loose control when we ... |
Topic: Arx Fatalis boards opened |
Raf
Replies: 21
Views: 762
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Forum: Arx Fatalis Posted:
Wed Jul 18, 2001 10:54 am Subject: Arx Fatalis boards opened |
Respawn : scenarically only, this means that some monsters will appear at different times of the game, but it's not the same monsters who 'resurect'.
Casting spells:
You're correct, you hold a key ... |
Topic: Arx Fatalis boards opened |
Raf
Replies: 21
Views: 762
|
Forum: Arx Fatalis Posted:
Wed Jul 18, 2001 9:05 am Subject: Arx Fatalis boards opened |
There are about 20 different areas to load and to travel to. There will be some travel back and forth needed, and there will be some kind of teleporting system to go directly to the important areas. |
Topic: Arx Fatalis boards opened |
Raf
Replies: 21
Views: 762
|
Forum: Arx Fatalis Posted:
Wed Jul 18, 2001 8:56 am Subject: Arx Fatalis boards opened |
Hi,
I don't live in spain sorry but I understand spanish a little bit.
Regarding the engine: it is our own engine, and yes,it is time consuming to develop it for sure. It is also a lot of st ... |
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