Author |
Message |
Topic: RPGDot Feature: A Conversation on The Broken Hourglass |
mogwins
Replies: 4
Views: 225
|
Forum: News Comments Posted:
Fri Jun 02, 2006 7:23 pm Subject: RPGDot Feature: A Conversation on The Broken Hourglass |
It does sound very interesting, and I hope they can pull it off. However, I always thought you could really spot the seams betweeen the professional and the amateur content when playing BG2 with their ... |
Topic: Drakensang Movie |
mogwins
Replies: 8
Views: 328
|
Forum: News Comments Posted:
Sat May 13, 2006 1:26 am Subject: Drakensang Movie |
The editor said that the game would have Baldur's Gate like real-time combat with a pause function.
Hmmm, not ideal, but certainly bearable if the rest of the game is up to scratch. Thanks for the ... |
Topic: Silverfall Screens @ Gamespot |
mogwins
Replies: 1
Views: 98
|
Forum: News Comments Posted:
Sat May 13, 2006 1:21 am Subject: Silverfall Screens @ Gamespot |
Wow, that's real pretty. By the GameSpot summary of "Action RPG", I'm assuming it's just another Diablo/Dugeon Siege clone though? In which case, I've no interest. |
Topic: Sensational Dark Messiah in-game footage movie |
mogwins
Replies: 8
Views: 658
|
Forum: News Comments Posted:
Fri May 12, 2006 4:14 pm Subject: Re: Sensational Dark Messiah in-game footage movie |
<a href="http://www.gamershell.com/news/30210.html" target="_blank">Gamershell</a> offers a 7:34 min running in-game movie presentation of UbiSoft's/Arkane Studios' Dar ... |
Topic: Drakensang Movie |
mogwins
Replies: 8
Views: 328
|
Forum: News Comments Posted:
Fri May 12, 2006 4:04 pm Subject: Drakensang Movie |
Guys, why do you think the editor said almost everything in the video is temporary, including combat, characters, grass and shadows?
Yeah, I meant to say that I couldn't understand what the comment ... |
Topic: Drakensang Movie |
mogwins
Replies: 8
Views: 328
|
Forum: News Comments Posted:
Fri May 12, 2006 12:57 pm Subject: Drakensang Movie |
Looks nice, though I'm still a it worried about the combat. It looks extremely Diablo-esque from that video, though I guess/hope they just didn't want to use any pause facility for aestetic reasons. |
Topic: Fallout 3: Vault Boy Poster Spotted |
mogwins
Replies: 10
Views: 335
|
Forum: News Comments Posted:
Thu May 11, 2006 7:24 pm Subject: Fallout 3: Vault Boy Poster Spotted |
Either way (setting defiled or not), there was still an RPG there to play (and enjoy). Actions within the game were meaningful and had wide reaching implications.
Yeah, I don't care about that ... |
Topic: Fallout 3: Vault Boy Poster Spotted |
mogwins
Replies: 10
Views: 335
|
Forum: News Comments Posted:
Thu May 11, 2006 2:28 pm Subject: Fallout 3: Vault Boy Poster Spotted |
I'd like to know how this could pollute the setting any more than Fallout 2 did. I mean, ghosts? Aliens? Monty Python gags? Hookers doing Spice Girls jokes? An extended riff on Scientology? Kung fu sh ... |
Topic: Fallout 3: Vault Boy Poster Spotted |
mogwins
Replies: 10
Views: 335
|
Forum: News Comments Posted:
Thu May 11, 2006 1:45 pm Subject: Fallout 3: Vault Boy Poster Spotted |
Can we please have an RPGdot feature on the use of commas, colons, semi-colons and full stops? Maybe a masterclass on the use of parentheses and paragraphs? Reading some of the forum posts of late is ... |
Topic: Precursors: Interview @ FiringSquad |
mogwins
Replies: 2
Views: 116
|
Forum: News Comments Posted:
Thu May 11, 2006 1:33 pm Subject: Precursors: Interview @ FiringSquad |
Sounds like one to keep an eye on to me, especially as the Dot seems to be covering Bioshock and Dark Messiah (not that I'm complaining: they're probably the only two 'non-RPGs' I have much interest i ... |
Topic: New Dawn Interview @ CRPG.ru |
mogwins
Replies: 1
Views: 80
|
Forum: News Comments Posted:
Tue May 09, 2006 4:51 pm Subject: New Dawn Interview @ CRPG.ru |
There seem to be a multitude of these kind of projects, and few of them ever get beyond a webpage of their post-apoc sketches. Couldn't they just form some kind of fantasy artwork club? |
Topic: Michael McCarthy / Laid Back Gaming - Interview @ RPG Codex |
mogwins
Replies: 2
Views: 169
|
Forum: News Comments Posted:
Mon May 08, 2006 7:52 pm Subject: Michael McCarthy / Laid Back Gaming - Interview @ RPG Codex |
Excited? I know I am. There does seem to have been an upturn in RPG announcements of late... |
Topic: Drakensang (a.k.a Realms of Arkania IV) PCG 06/06 Preview |
mogwins
Replies: 14
Views: 703
|
Forum: CRPGs General Posted:
Thu Apr 27, 2006 7:23 pm Subject: Drakensang (a.k.a Realms of Arkania IV) PCG 06/06 Preview |
Wow, thanks Moriendor!
I have to say, I'm a bit worried about the emphasis on fast paced action and zooming in on your characters to see how cool they look with their new gear. Though I realise the ... |
Topic: EA's Project Gray Company Revealed |
mogwins
Replies: 25
Views: 650
|
Forum: News Comments Posted:
Mon Apr 24, 2006 11:34 pm Subject: Re: Ggmos |
I'm skeptical as well.
*snip*
It's funny cos it's so very close to the truth. |
Topic: EA's Project Gray Company Revealed |
mogwins
Replies: 25
Views: 650
|
Forum: News Comments Posted:
Mon Apr 24, 2006 7:04 pm Subject: EA's Project Gray Company Revealed |
So... people complained in 2005 that there were so few Single Player RPG's in development. Now they are complaining when Oblivion helps get a bunch of projects green lit?
Who cares if its " ... |
|