Author |
Message |
Topic: Believability of virtual worlds and ecologies |
Joey Nipps
Replies: 5
Views: 10360
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Forum: MMORPGs General Posted:
Tue Nov 23, 2004 6:16 pm Subject: Believability of virtual worlds and ecologies |
I have been speaking on this topic for some years now - hoping anybody with the capabilities of developing an MMORPG might listen . It is patently obvious to me that these steps are needed. The ... |
Topic: Very Slow Site Navigation? |
Joey Nipps
Replies: 45
Views: 2149
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Forum: RPGDot Posted:
Wed Jul 28, 2004 4:14 pm Subject: Very Slow Site Navigation? |
I have been away for some months and am now back to RPGDot and am finding that getting to the site and then navigating (forum use, etc.) is VERY sluggish. I have only been back a few days and have tr ... |
Topic: Core Problem With MMORPGs |
Joey Nipps
Replies: 10
Views: 301
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Forum: MMORPGs General Posted:
Wed Jul 28, 2004 4:06 pm Subject: Core Problem With MMORPGs |
But I think we'll have to agree to disagree on our "variety" issues .... They are all monsters, but they are a variety or them. I'm arguing that for some people out there such a variety in an mmorp ... |
Topic: Core Problem With MMORPGs |
Joey Nipps
Replies: 10
Views: 301
|
Forum: MMORPGs General Posted:
Tue Jul 27, 2004 10:01 pm Subject: Core Problem With MMORPGs |
I'm not so sure about that. The fact of the matter is every game that was successful here that tried to export to asian markets have failed there.
Well, I don't know what games have tried to export ... |
Topic: MMORPG Questionnaire - Take The Plunge! |
Joey Nipps
Replies: 13
Views: 858
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Forum: MMORPGs General Posted:
Tue Jul 27, 2004 7:45 pm Subject: MMORPG Questionnaire - Take The Plunge! |
No to all questions. However, I will tell you that if you TRULY want to learn truths along these lines, you WILL need to learn a great deal about survey question writing and general survey methodolog ... |
Topic: Core Problem With MMORPGs |
Joey Nipps
Replies: 10
Views: 301
|
Forum: MMORPGs General Posted:
Tue Jul 27, 2004 5:37 pm Subject: Core Problem With MMORPGs |
Well, of course you are correct - that is a given fact of life. NOTHING is ever PERFECT - there is NEVER enough, etc. However, we are so very far from that extreme in games.
In life, yes, some pe ... |
Topic: Core Problem With MMORPGs |
Joey Nipps
Replies: 10
Views: 301
|
Forum: MMORPGs General Posted:
Mon Jul 26, 2004 5:59 pm Subject: Core Problem With MMORPGs |
You are correct in regards to all of the recent MMORPG.
But your comment:
In the very best of the MMORPGs to date, simply put there are NOT enough different things to do .
is wrong.
The ve ... |
Topic: Core Problem With MMORPGs |
Joey Nipps
Replies: 10
Views: 301
|
Forum: MMORPGs General Posted:
Mon Jul 26, 2004 4:08 pm Subject: Core Problem With MMORPGs |
While I agree with the many topics concerning the many and varied problems of current MMORPGs, I have never seen what I consider to be the core problem discussed - so let's have at it. Remember, I ag ... |
Topic: A fathers problem!!!! |
Joey Nipps
Replies: 10
Views: 569
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Forum: MMORPGs General Posted:
Sat Jul 03, 2004 3:23 pm Subject: A fathers problem!!!! |
Two come to mind - one old and one new. UO (as others have said) can be played solo easily. It is, however, very dated graphically and still has some severe lag problems. The new one I would hearti ... |
Topic: Solo vs Grouping in Fantasy Based MMORPG |
Joey Nipps
Replies: 6
Views: 372
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Forum: MMORPGs General Posted:
Mon May 17, 2004 4:37 pm Subject: Re: Solo vs Grouping in Fantasy Based MMORPG |
Well, I started this because I am very interested in the general trend I see in MMORPGs (group base) and wanted to see what you folks had to say (not many people have bothered to respond which is very ... |
Topic: Solo vs Grouping in Fantasy Based MMORPG |
Joey Nipps
Replies: 6
Views: 372
|
Forum: MMORPGs General Posted:
Tue Apr 06, 2004 3:51 pm Subject: Solo vs Grouping in Fantasy Based MMORPG |
I'll be kind of sitting on the fence here and say that I generally prefer solo play but recognize the inherent need and even necessity for game mechanics to promote group play.
Fence sitting? No ... |
Topic: Solo vs Grouping in Fantasy Based MMORPG |
Joey Nipps
Replies: 6
Views: 372
|
Forum: MMORPGs General Posted:
Mon Apr 05, 2004 9:16 pm Subject: Solo vs Grouping in Fantasy Based MMORPG |
Please consider what you would prefer in an "ideal" MMORPG game (fantasy based such as UO or Everquest as genre examples). Do NOT base this on what IS being given to players, but rather what you woul ... |
Topic: Camping/Pulling Trend in MMORPGs? |
Joey Nipps
Replies: 4
Views: 194
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Forum: MMORPGs General Posted:
Wed Mar 17, 2004 4:28 pm Subject: Camping/Pulling Trend in MMORPGs? |
This post is NOT about any particular MMORPG (even though I am using an example from the upcoming WOW game). I have been looking forward to WOW with some hope that Blizzard might break from the EQ mo ... |
Topic: Mmorpg problems and issues |
Joey Nipps
Replies: 18
Views: 2642
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Forum: MMORPGs General Posted:
Sun Mar 14, 2004 5:44 am Subject: Mmorpg problems and issues |
One of the biggest problems I have with current (and planned) MMORPGS is that the developers totally (or virtually so) ignore the RP aspect. They do not add any of the essential features into the gam ... |
Topic: Going Going..Gone.. Horizons the Disaster |
Joey Nipps
Replies: 16
Views: 1164
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Forum: MMORPGs General Posted:
Thu Mar 04, 2004 6:19 pm Subject: Going Going..Gone.. Horizons the Disaster |
It is sad how easily the lies flow from the mouths of Horizons folks. Here is one from the DevChat.
<Trip> Why are bugs that should have been squashed in early-to-mid beta still popping up i ... |
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