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Search found 15 matches
Author Message
  Topic: MM9 - Gametime surpasses 60 hours!?
Vox Clamant

Replies: 9
Views: 179

Post image iconForum: CRPGs General   Posted: Mon Apr 08, 2002 12:12 pm   Subject: MM9 - Gametime surpasses 60 hours!?
Michael ....

Maybe (once again) I'm in the slow group, but I think it's well over 60 hours. Even subtracting restarts (that bloody promotion dialog lockout got me twice!) and time to make maps, et ...
  Topic: How old is an Wizardry 8 Player today?
Vox Clamant

Replies: 65
Views: 1885

Post image iconForum: Wizardry 8   Posted: Wed Mar 27, 2002 3:21 am   Subject: How old is an Wizardry 8 Player today?
Rend ...

How about a tally of the ages (at least by decade!) I',, convinced the average RPGhead is 10 years older than any other game group.

Oh. As long as you're asking. Add 55 to the heap.
  Topic: Martens Bluff
Vox Clamant

Replies: 9
Views: 352

Post image iconForum: Wizardry 8   Posted: Sun Mar 24, 2002 4:16 pm   Subject: Martens Bluff

On 2002-03-24 09:49, iplaygames2 wrote:
That's funny....Danicek's question gets answered 2 months after being posted! Thank goodness when I need an answer, you fellows are averaging a much faster ...
  Topic: beat the game
Vox Clamant

Replies: 15
Views: 553

Post image iconForum: Wizardry 8   Posted: Sun Mar 24, 2002 12:22 pm   Subject: beat the game
D ...

=Member of the Fab Four=

John, Paul, George, and Danicek? Hmmmm. Has kind of a ring to it! Must of been something I missed on the White album.
  Topic: Martens Bluff
Vox Clamant

Replies: 9
Views: 352

Post image iconForum: Wizardry 8   Posted: Sun Mar 24, 2002 12:15 pm   Subject: Martens Bluff
Dan...

Don't even bother with the S route out of the swamp for now. Later in the game, when you've discovered the transport system, that will be an especially valuable path. But for now, most of ...
  Topic: Magic spells and books?
Vox Clamant

Replies: 5
Views: 248

Post image iconForum: Wizardry 8   Posted: Sun Mar 24, 2002 2:18 am   Subject: Magic spells and books?
Max ...

Actually, there's an easy way to know even without the manual. Just have the character who you'd like to get the item selected when you right-click on it in the store. In the example you ...
  Topic: HELP! I can't crank the catapult in Marten'n Bluff
Vox Clamant

Replies: 3
Views: 158

Post image iconForum: Wizardry 8   Posted: Sat Mar 23, 2002 2:23 am   Subject: HELP! I can't crank the catapult in Marten'n Bluff
Drac ...

I've played through the game a third time, and that bloody cat gives me trouble every time. Follow Val's advice, but be prepared to fiddle with it a bit. Maybe (probably?) I'm senile, bu ...
  Topic: The monsters are getting tougher, to bad I'm not
Vox Clamant

Replies: 7
Views: 345

Post image iconForum: Wizardry 8   Posted: Sat Mar 23, 2002 2:15 am   Subject: The monsters are getting tougher, to bad I'm not
Max ...

I might be misreading this, so if I'm all wet, laugh and ignore this.

But ... sounds like you might have fallen into the same use-it-or-lose-it trap I did with Wiz (even true for Wiz 7 a ...
  Topic: Question of newbie
Vox Clamant

Replies: 9
Views: 360

Post image iconForum: Wizardry 8   Posted: Mon Mar 18, 2002 2:45 pm   Subject: Question of newbie
It's kind of hit-or-miss, but can be quite useful in the early stages of a game. The main value is when your healer/cleric has run out of mana and you're in deep doodoo. "Pray" will give you a one-t ...
  Topic: Was Wizardry 8 last chapter?
Vox Clamant

Replies: 22
Views: 711

Post image iconForum: Wizardry 8   Posted: Mon Mar 18, 2002 2:40 pm   Subject: Was Wizardry 8 last chapter?
The issues at SirTech won't be a problem with Wiz9. It's scheduled for the year 2012 to match the Wiz 7-->8 development cycle. By then the internal issues will have been worked out.
  Topic: Are there really very many weapons/armor to choose from?
Vox Clamant

Replies: 14
Views: 430

Post image iconForum: Wizardry 8   Posted: Thu Mar 14, 2002 1:54 am   Subject: Are there really very many weapons/armor to choose from?
You can try to get the materials for the special equipment (ask the shopkeepers about "custom" and they will spill all!) But you'll find many of the specials are b-plus items, at best. The one item ...
  Topic: The ending....
Vox Clamant

Replies: 10
Views: 298

Post image iconForum: Wizardry 8   Posted: Thu Mar 14, 2002 1:47 am   Subject: The ending....
Mad ...
I agree. W8 was one of the best games I've played in years (despite the horrible retreating eneny bug and the endless wars of attrition!), but the ending was anticlimactic. I expected more. ...
  Topic: Random encounters are kind of annoying
Vox Clamant

Replies: 9
Views: 318

Post image iconForum: Wizardry 8   Posted: Tue Mar 12, 2002 3:43 am   Subject: Random encounters are kind of annoying
Mad...
A little different twist on your question. Especially when you can't avoid the battle, you can turn it to your advantage. The key is MC's comment about walking up on the ledges and in the bu ...
  Topic: Hireable NPCs
Vox Clamant

Replies: 8
Views: 398

Post image iconForum: Wizardry 8   Posted: Mon Mar 11, 2002 7:10 pm   Subject: Hireable NPCs
A couple times through the game I've had excellent luck with Vi and RFS. For the areas they won't enter, I enter without them, set a portal, go back and get them (though, with Vi, she goes into whine ...
  Topic: Can't Figure Out How To Get Into Rapax Castle...
Vox Clamant

Replies: 14
Views: 367

Post image iconForum: Wizardry 8   Posted: Mon Mar 11, 2002 6:59 pm   Subject: Can't Figure Out How To Get Into Rapax Castle...
BTW - The rift tends to take the best characters you can bring. You probably found Vi refuses to enter. But, if you've invested in building up Vi's skills before entering the rift, then there's a wa ...
 
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