Author |
Message |
Topic: How To: Mod a Save Game |
Ngetal
Replies: 5
Views: 127
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Forum: Morrowind - General Posted:
Tue Jul 16, 2002 7:01 pm Subject: Maybe not understanding... |
Unless I have misunderstood somehow, you can modify a saved game by loading it like a plugin inside the construction set. Here are the steps that were explained to me:
1. Find the save game that ... |
Topic: Aaargh! Several questions/comments |
Ngetal
Replies: 12
Views: 205
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Forum: Morrowind - General Posted:
Sun Jun 23, 2002 12:11 am Subject: Aaargh! Several questions/comments |
Pinnen: LMAO
Okay, okay...I get it!
However, it seems that if chitin is hit by say...a Kagouti horn, that there should be *some* damage...those Kagouti hit hard..ouch!!
Anyway, than ... |
Topic: Two Newbie Questions |
Ngetal
Replies: 5
Views: 110
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Forum: Morrowind - General Posted:
Sat Jun 22, 2002 2:26 am Subject: multiple guilds |
As to your guild question...
Couple of things...there is a mark and recall potion as well as the scrolls and spells. You can get them from Nalcarya the alchemist in Balmora (I'm sure other places ... |
Topic: Is there a way to Mark and Recall to more then one location? |
Ngetal
Replies: 2
Views: 206
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Forum: Morrowind - General Posted:
Fri Jun 21, 2002 11:42 pm Subject: Transport |
Well, I know that I have seen some 'teleportation' mods/plugins, but I don't know how they work, but you may want to check them out. Good luck! |
Topic: Play the game without selling to the creeper? |
Ngetal
Replies: 32
Views: 1107
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Forum: Morrowind - General Posted:
Fri Jun 21, 2002 11:40 pm Subject: Re: Jeepers, Creepers! |
Why not buy 1 mana practice spells? They give the best skill increases, especially if you don't want to use your spells in dangerous situations. <snip>
While I occasionally use Creeper (not ... |
Topic: Aaargh! Several questions/comments |
Ngetal
Replies: 12
Views: 205
|
Forum: Morrowind - General Posted:
Fri Jun 21, 2002 12:32 am Subject: Aaargh! Several questions/comments |
Thanks for the reply.
As far as the nocd 'patch', you actually replace the morrowind.exe with the nocd's morrowind.exe. So, I imagine that the patch won't be active still if I do that. Sigh. Per ... |
Topic: Aaargh! Several questions/comments |
Ngetal
Replies: 12
Views: 205
|
Forum: Morrowind - General Posted:
Thu Jun 20, 2002 6:27 pm Subject: Aaargh! Several questions/comments |
Hi all!
Have a few questions/comments....
1. I was using the no cd (safedisk) .exe when I installed the patch. Now, my game is back to running slow and stuttering like mad. Any suggestions?
... |
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