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Search found 7 matches
Author Message
  Topic: How To: Mod a Save Game
Ngetal

Replies: 5
Views: 127

Post image iconForum: Morrowind - General   Posted: Tue Jul 16, 2002 7:01 pm   Subject: Maybe not understanding...
Unless I have misunderstood somehow, you can modify a saved game by loading it like a plugin inside the construction set. Here are the steps that were explained to me:

1. Find the save game that ...
  Topic: Aaargh! Several questions/comments
Ngetal

Replies: 12
Views: 205

Post image iconForum: Morrowind - General   Posted: Sun Jun 23, 2002 12:11 am   Subject: Aaargh! Several questions/comments
Pinnen: LMAO

Okay, okay...I get it!

However, it seems that if chitin is hit by say...a Kagouti horn, that there should be *some* damage...those Kagouti hit hard..ouch!!

Anyway, than ...
  Topic: Two Newbie Questions
Ngetal

Replies: 5
Views: 110

Post image iconForum: Morrowind - General   Posted: Sat Jun 22, 2002 2:26 am   Subject: multiple guilds
As to your guild question...

Couple of things...there is a mark and recall potion as well as the scrolls and spells. You can get them from Nalcarya the alchemist in Balmora (I'm sure other places ...
  Topic: Is there a way to Mark and Recall to more then one location?
Ngetal

Replies: 2
Views: 206

Post image iconForum: Morrowind - General   Posted: Fri Jun 21, 2002 11:42 pm   Subject: Transport
Well, I know that I have seen some 'teleportation' mods/plugins, but I don't know how they work, but you may want to check them out. Good luck!
  Topic: Play the game without selling to the creeper?
Ngetal

Replies: 32
Views: 1107

Post image iconForum: Morrowind - General   Posted: Fri Jun 21, 2002 11:40 pm   Subject: Re: Jeepers, Creepers!
Why not buy 1 mana practice spells? They give the best skill increases, especially if you don't want to use your spells in dangerous situations. <snip>

While I occasionally use Creeper (not ...
  Topic: Aaargh! Several questions/comments
Ngetal

Replies: 12
Views: 205

Post image iconForum: Morrowind - General   Posted: Fri Jun 21, 2002 12:32 am   Subject: Aaargh! Several questions/comments
Thanks for the reply.

As far as the nocd 'patch', you actually replace the morrowind.exe with the nocd's morrowind.exe. So, I imagine that the patch won't be active still if I do that. Sigh. Per ...
  Topic: Aaargh! Several questions/comments
Ngetal

Replies: 12
Views: 205

Post image iconForum: Morrowind - General   Posted: Thu Jun 20, 2002 6:27 pm   Subject: Aaargh! Several questions/comments
Hi all!

Have a few questions/comments....

1. I was using the no cd (safedisk) .exe when I installed the patch. Now, my game is back to running slow and stuttering like mad. Any suggestions?
...
 
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