Author |
Message |
Topic: questions & quirkiness of Ultima X |
Calandryll_UXO
Replies: 31
Views: 2369
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Forum: MMORPGs General Posted:
Fri Nov 21, 2003 7:16 pm Subject: questions & quirkiness of Ultima X |
Wow. I've been away for awhile. Can I just say how awesome it is to have Calandryll here! Thanks so much for the insight into the game, i'm really looking forward to it. I saw that there's new screens ... |
Topic: questions & quirkiness of Ultima X |
Calandryll_UXO
Replies: 31
Views: 2369
|
Forum: MMORPGs General Posted:
Wed Nov 19, 2003 4:48 pm Subject: questions & quirkiness of Ultima X |
umm i havent seen this question asked before anywhere i go, so...
are there lots of dungeons, caves, ect, in this game? bcuz in that other game Horizons, there is zero dungeons. thats shameful.
Ye ... |
Topic: questions & quirkiness of Ultima X |
Calandryll_UXO
Replies: 31
Views: 2369
|
Forum: MMORPGs General Posted:
Sat Nov 15, 2003 1:42 am Subject: questions & quirkiness of Ultima X |
You mentioned "private areas". Just how private are these areas? Would this be like a house that you can lock up? Or a castle for a guild?
Private areas are instances of a map that only you and you ... |
Topic: questions & quirkiness of Ultima X |
Calandryll_UXO
Replies: 31
Views: 2369
|
Forum: MMORPGs General Posted:
Thu Nov 13, 2003 5:11 pm Subject: questions & quirkiness of Ultima X |
Hmm, the questing part sounds very interesting. I really hope this works out well, because I think there's more wrong with current questing in mmorpg's than just the player having to look for the NPC ... |
Topic: questions & quirkiness of Ultima X |
Calandryll_UXO
Replies: 31
Views: 2369
|
Forum: MMORPGs General Posted:
Tue Nov 11, 2003 4:35 pm Subject: questions & quirkiness of Ultima X |
P.S.
Forgot to ask:
I would like to get a honest answer on this, Will UOX be a level threadmill game (no need to name them, infact 99% of the MMORPG's are one) as we allready have many of these ... |
Topic: questions & quirkiness of Ultima X |
Calandryll_UXO
Replies: 31
Views: 2369
|
Forum: MMORPGs General Posted:
Tue Nov 11, 2003 4:31 pm Subject: questions & quirkiness of Ultima X |
Callandryll,
What really separates Alucinor (that's the name of UXO's world) from other games though is that the maps are very, very detailed. Wait until you see the density of some of the forests ... |
Topic: questions & quirkiness of Ultima X |
Calandryll_UXO
Replies: 31
Views: 2369
|
Forum: MMORPGs General Posted:
Mon Nov 10, 2003 11:26 pm Subject: questions & quirkiness of Ultima X |
btw, how big is your gameworld going to be?
EDIT -- so my real love for these games are the many things that can be done. the more things i can do in these worlds, the better! in single-player cr ... |
Topic: questions & quirkiness of Ultima X |
Calandryll_UXO
Replies: 31
Views: 2369
|
Forum: MMORPGs General Posted:
Mon Nov 10, 2003 10:48 pm Subject: questions & quirkiness of Ultima X |
I stand corrected. The game looks more positive to me now.
I can see why having deeper gameplay would be better at the expense of shallow but broad features. I hope someday someone will sp ... |
Topic: questions & quirkiness of Ultima X |
Calandryll_UXO
Replies: 31
Views: 2369
|
Forum: MMORPGs General Posted:
Mon Nov 10, 2003 9:25 pm Subject: questions & quirkiness of Ultima X |
1) No guild system? This means that they have alienated all established hardcore player guilds from even thinking about setting up in and paying for this game.
-We have guilds.
2) Single-playe ... |
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