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Author Message
  Topic: What does MW depend on most for performance?
Dreadloch

Replies: 38
Views: 1149

Post image iconForum: Morrowind - General   Posted: Thu May 09, 2002 4:27 am   Subject: What does MW depend on most for performance?
I have 512MB PC2700 DDR RAM, and I still get pauses during the game, usually when a new area loads during my outdoor excursions. These are very brief, but still notable. Not a big deal, though.
  Topic: Spoiler: How to get your own "home" early in the g
Dreadloch

Replies: 16
Views: 1714

Post image iconForum: Morrowind - Spoilers   Posted: Thu May 09, 2002 1:21 am   Subject: Spoiler: How to get your own "home" early in the g
As a mage, I found a room at the Mage's Guild in Ald'ruhn with a chest where I can store all my extra stuff, and I am just down the hall from the guild teleporter. The Guild there is also near the si ...
  Topic: How to tell how a battle is going?
Dreadloch

Replies: 39
Views: 1214

Post image iconForum: Morrowind - General   Posted: Wed May 08, 2002 11:34 pm   Subject: How to tell how a battle is going?
We are just airing opinions. I love MW. I can live without the health bars. The game rocks. Ain't taking it back. Don't assume that if someone shares a complaint, they think the game sucks. This ...
  Topic: How to tell how a battle is going?
Dreadloch

Replies: 39
Views: 1214

Post image iconForum: Morrowind - General   Posted: Wed May 08, 2002 9:10 pm   Subject: How to tell how a battle is going?
Like I said, it isn't realistic to die all the time, only to save and reload your "life" to retry something because you couldn't determine the health/power of the MOB you encounter. Unless MW had som ...
  Topic: if your confused try this>>>
Dreadloch

Replies: 12
Views: 733

Post image iconForum: Morrowind - Spoilers   Posted: Wed May 08, 2002 3:30 pm   Subject: if your confused try this>>>
I have played about 20 hours so far and have not started the Blades quests. Yeah, I agree about having too many lingering quests, but then considering the size of the map, I might forget to go back t ...
  Topic: i get so lonely. i want a multyplayer
Dreadloch

Replies: 23
Views: 515

Post image iconForum: Morrowind - General   Posted: Wed May 08, 2002 2:43 pm   Subject: i get so lonely. i want a multyplayer
Consider that MW uses the same 3D engine as Dark Age of Camelot. The graphics are night-and-day different. DAoC had to lower its polygon counts to reduce problems with lag, etc. when dealing with la ...
  Topic: Things you DO like about Morrowind.
Dreadloch

Replies: 11
Views: 165

Post image iconForum: Morrowind - General   Posted: Wed May 08, 2002 4:16 am   Subject: Things you DO like about Morrowind.
I like the fact that I am willing to walk where others might take a ride, just to see what is on the way, regardless how long it might take.

I like how the pre-recorded voices change depending on t ...
  Topic: Those of you who said "3d sound cannot be added in a pa
Dreadloch

Replies: 10
Views: 144

Post image iconForum: Morrowind - General   Posted: Wed May 08, 2002 4:04 am   Subject: Those of you who said "3d sound cannot be added in a pa
I have tested out the 3D audio, and it has it. I use the Audigy card. And like Dungeon Siege, sometimes the positioning is a bit off. Sounds that seem to be coming right next to you are actually fa ...
  Topic: Do you think Morrowind or Dungeon Siege is better?
Dreadloch

Replies: 43
Views: 1035

Post image iconForum: Morrowind - General   Posted: Wed May 08, 2002 3:56 am   Subject: Do you think Morrowind or Dungeon Siege is better?
I played DS until MW came out. DS is extremely well designed, but feels more like a graphics engine crying out for a better game. Yeah, it is the next gen Diablo II game, but really, it is just a co ...
  Topic: How to tell how a battle is going?
Dreadloch

Replies: 39
Views: 1214

Post image iconForum: Morrowind - General   Posted: Wed May 08, 2002 1:11 am   Subject: How to tell how a battle is going?
I tend to agree that the way feedback is given now is okay, but let's face it. You die ALOT finding out how it works, which means you enter almost every battle with very little knowledge about what y ...
  Topic: How happy are you with what Morrowind delivers?
Dreadloch

Replies: 79
Views: 4466

Post image iconForum: Morrowind - General   Posted: Wed May 08, 2002 12:43 am   Subject: How happy are you with what Morrowind delivers?
I have played a lot of RPGs, and frankly the best one I played before this was Daggerfall. Is this the best RPG of all time? Well, I can't make that commitment yet, since this style of RPG is so dif ...
  Topic: I could get lost in this forever. Non-linearity
Dreadloch

Replies: 8
Views: 374

Post image iconForum: Morrowind - General   Posted: Mon May 06, 2002 3:36 am   Subject: I could get lost in this forever. Non-linearity
Once you join a guild or a faction, things start happening if you start doing their quests. The Mages Guild, as an example, has a LOT of quests, since each guild location has an NPC that will give yo ...
  Topic: Somewhat disappointed.
Dreadloch

Replies: 10
Views: 586

Post image iconForum: Morrowind - General   Posted: Sun May 05, 2002 5:41 pm   Subject: Somewhat disappointed.
I'm finding MW intimidating in its size and scope. I have run a number of quests just for my Mage Guild, and have only begun to see the immensity of this game. For me, the immersion is not in the st ...
  Topic: Killing the guy who Murdered Tax Collector
Dreadloch

Replies: 24
Views: 1400

Post image iconForum: Morrowind - Spoilers   Posted: Sun May 05, 2002 3:40 pm   Subject: Killing the guy who Murdered Tax Collector
After I found the body of the tax collector (which I looted), I talked with some folks in town about it. They will give you clues on who you need to see about continuing the quest. If you looted the ...
  Topic: Killing the guy who Murdered Tax Collector
Dreadloch

Replies: 24
Views: 1400

Post image iconForum: Morrowind - Spoilers   Posted: Sat May 04, 2002 11:10 pm   Subject: Killing the guy who Murdered Tax Collector
Getting back to the topic, I was able to kill this guy with my newbie mage, using a combination of a Fire (destruction) spell and my short sword. It was a LONG battle, but he finally died. The cool ...
 
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