Author |
Message |
Topic: RPGDot Feature: Drakensang: The Dark Eye Interview |
niteshade
Replies: 15
Views: 625
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Forum: News Comments Posted:
Fri Jun 09, 2006 11:35 pm Subject: RPGDot Feature: Drakensang: The Dark Eye Interview |
Well we may have different ideas about what constitutes a boring and tedious battle, but in my mind RoA 2 was the worst in this regard. Just getting from town A to town B had an extremely good chance ... |
Topic: Spiderweb: View from the Bottom #4 @ RPG Vault |
niteshade
Replies: 11
Views: 339
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Forum: News Comments Posted:
Fri Jun 09, 2006 11:30 pm Subject: Spiderweb: View from the Bottom #4 @ RPG Vault |
Well it's also worth noting that really very few of the things people spend gold on are in any way a necesity for playing or enjoying the game. Yes you can spend gold to buy a shiny new magic sword, b ... |
Topic: Spiderweb: View from the Bottom #4 @ RPG Vault |
niteshade
Replies: 11
Views: 339
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Forum: News Comments Posted:
Fri Jun 09, 2006 5:40 am Subject: Spiderweb: View from the Bottom #4 @ RPG Vault |
Well MMORPGs are designed to be played over the course of several years, so that wouldn't exactly work if everything were handed to you on a silver platter. It's actually a far greater problem when a ... |
Topic: Spiderweb: View from the Bottom #4 @ RPG Vault |
niteshade
Replies: 11
Views: 339
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Forum: News Comments Posted:
Fri Jun 09, 2006 2:47 am Subject: Spiderweb: View from the Bottom #4 @ RPG Vault |
Hmm....once again I have to strongly disagree with Vogal on this. He may be correct that there are a lot of obnoxious people on MMORPGs, but they don't hold a candle to the gold farmers. The gold farm ... |
Topic: RPGDot Feature: Drakensang: The Dark Eye Interview |
niteshade
Replies: 15
Views: 625
|
Forum: News Comments Posted:
Fri Jun 09, 2006 2:33 am Subject: RPGDot Feature: Drakensang: The Dark Eye Interview |
hehe well the boring thing in Baldur's gate shows perhaps one of the biggest obstacles in RPGs in general.....and that's the fact that the average fight with wandering monsters has the potential to be ... |
Topic: RPGDot Feature: Drakensang: The Dark Eye Interview |
niteshade
Replies: 15
Views: 625
|
Forum: News Comments Posted:
Thu Jun 08, 2006 3:58 am Subject: RPGDot Feature: Drakensang: The Dark Eye Interview |
Hmm....different experiences I guess. I found difficult fights in RoA to be reasonably fun and tactical (although no more so then most other decent TB games). But the random grunt fights in RoA were p ... |
Topic: RPGDot Feature: Drakensang: The Dark Eye Interview |
niteshade
Replies: 15
Views: 625
|
Forum: News Comments Posted:
Wed Jun 07, 2006 6:04 pm Subject: RPGDot Feature: Drakensang: The Dark Eye Interview |
Well there are plenty of turn based RPGS that are fun, although it's fair to say that most of them don't make it to the main stream. I think the real problem are the game mechanics of RoA, which might ... |
Topic: Prelude to Darkness: Full Version Downloadable |
niteshade
Replies: 12
Views: 624
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Forum: News Comments Posted:
Wed Jun 07, 2006 6:58 am Subject: Prelude to Darkness: Full Version Downloadable |
I've had 2 more crashes over about an hour or so of gameplay. One of them was severe enough that I had to restart my machine.
It's unfortunate because it looks like this could be a really good game ... |
Topic: RPGDot Feature: Drakensang: The Dark Eye Interview |
niteshade
Replies: 15
Views: 625
|
Forum: News Comments Posted:
Wed Jun 07, 2006 4:36 am Subject: RPGDot Feature: Drakensang: The Dark Eye Interview |
Hmm.....interesting. So it seems like they are trying to put more emphasis on the story and skill based interaction while speeding up/putting less emphasis on combat. I always thought the combat in Ro ... |
Topic: Prelude to Darkness: Full Version Downloadable |
niteshade
Replies: 12
Views: 624
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Forum: News Comments Posted:
Tue Jun 06, 2006 7:55 pm Subject: Prelude to Darkness: Full Version Downloadable |
It crashed for me extremely early in the game (a few minutes after I finished character creation and hit start). I'll probably give it another try later, but that's always a bad sign. |
Topic: Titan Quest Preview @ Game Zone |
niteshade
Replies: 3
Views: 193
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Forum: News Comments Posted:
Sun Jun 04, 2006 7:02 am Subject: Titan Quest Preview @ Game Zone |
Leveling decisions were very complicated in diablo 2 and often required a lot of thought and planning to make the best choice, as well as experimentation to see if certain strategies worked well. If T ... |
Topic: HoMM 5 Review @ Pro-G |
niteshade
Replies: 11
Views: 395
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Forum: News Comments Posted:
Sat Jun 03, 2006 11:26 pm Subject: HoMM 5 Review @ Pro-G |
That is a pretty wierd and obscure bug, H3 had a lot of bugs like that when it first came out too. I have more of an issue with the lack of documentation (in the game or the manual)on the effects of s ... |
Topic: RPGDot Feature: The Age of Decadence - An Interview |
niteshade
Replies: 11
Views: 801
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Forum: News Comments Posted:
Sat Jun 03, 2006 5:45 pm Subject: RPGDot Feature: The Age of Decadence - An Interview |
How do you get Lionheart?
Well it's a historical based fantasy game that takes place after a magical apocolyspe. It has a character development system that reminds me of lionheart, and the e ... |
Topic: RPGDot Feature: The Age of Decadence - An Interview |
niteshade
Replies: 11
Views: 801
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Forum: News Comments Posted:
Sat Jun 03, 2006 12:27 am Subject: RPGDot Feature: The Age of Decadence - An Interview |
Never heard of the game before, but it sounds quite good. It does have the extreme downside of reminding me quite a bit of lionheart, but hopefully they will do a much better job. Is this looking to b ... |
Topic: HoMM 5 Review @ Pro-G |
niteshade
Replies: 11
Views: 395
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Forum: News Comments Posted:
Fri Jun 02, 2006 8:06 pm Subject: HoMM 5 Review @ Pro-G |
The numbers on the action bar are wierd. Sometimes they update perfectly and sometimes they don't update at all. It seems that when I load a game it will always be either one or the other until I relo ... |
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