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Search found 152 matches
Author Message
  Topic: Amulet of Flesh Made whole
Prgrmr@wrk

Replies: 4
Views: 177

Post image iconForum: Morrowind - General   Posted: Sat Jul 13, 2002 6:21 pm   Subject: Amulet of Flesh Made whole
What's your enchant skill? That amulet casts a lot of fancy spells, so it requires a high enchant to cast it more then once per day. I've never heard of somebody being so low that they couldn't use a ...
  Topic: Guard on the boat
Prgrmr@wrk

Replies: 21
Views: 586

Post image iconForum: Morrowind - General   Posted: Sat Jul 06, 2002 6:26 pm   Subject: Guard on the boat
Well, maybe he keeps his gold there. Not even a desparate thief would consider it worth stealing. Unless they were Crassius Curio...
  Topic: TES: Start Point
Prgrmr@wrk

Replies: 1
Views: 43

Post image iconForum: Morrowind - General   Posted: Sat Jul 06, 2002 6:22 pm   Subject: TES: Start Point
Open up the scripts that handle most of the stuff when the player begins, and throw a coc command in there. Or, change the exit hatch in the ship so that it goes right to your harry potter area. That ...
  Topic: Wizard to Master/Magister ?
Prgrmr@wrk

Replies: 2
Views: 89

Post image iconForum: Morrowind - Spoilers   Posted: Fri Jul 05, 2002 6:26 pm   Subject: Wizard to Master/Magister ?
This has been covered and explained umpteen times in the forum. Just do a search for magister or something.
  Topic: editor help
Prgrmr@wrk

Replies: 2
Views: 37

Post image iconForum: Morrowind - General   Posted: Thu Jul 04, 2002 4:39 pm   Subject: editor help
Uh, for the first question, you'll need to choose a good 3d animator or graphics program. I prefer photoshop, but I don't know how textures in MW work. (BTW, don't ask me where to find photoshop, or t ...
  Topic: I Want Trebonius' Amulet!
Prgrmr@wrk

Replies: 6
Views: 247

Post image iconForum: Morrowind - Spoilers   Posted: Thu Jul 04, 2002 4:30 pm   Subject: I Want Trebonius' Amulet!
Create some item that casts drain fatigue 100 for 1 sec (or more, if you can make it). Use it 5 or 6 times on him, and then pow, hit em once with your fists. He'll go down. Then you steal it. Then run ...
  Topic: I Jumped The Mighty Ghostgate!!!
Prgrmr@wrk

Replies: 12
Views: 331

Post image iconForum: Morrowind - General   Posted: Wed Jul 03, 2002 12:56 am   Subject: I Jumped The Mighty Ghostgate!!!
If you want to survice icarian flight easily, just get an item or potion which casts levitate at any value. (can't be a spell, they take too long). Then, just ebfore you become fertilizer, activate th ...
  Topic: Changing the Mod Summary
Prgrmr@wrk

Replies: 2
Views: 42

Post image iconForum: Morrowind - General   Posted: Tue Jul 02, 2002 10:24 pm   Subject: Changing the Mod Summary
Hey, it works. Thanks, I would never have noticed that, and it's not documented anywhere.
  Topic: secret island
Prgrmr@wrk

Replies: 11
Views: 324

Post image iconForum: Morrowind - General   Posted: Tue Jul 02, 2002 7:03 pm   Subject: secret island
There are some "Secret" areas, but they're only for debugging purposes. Might be an island, dunno. But I doubt you can get to them without using the console, or randomly stumbling onto them like Drake ...
  Topic: I Jumped The Mighty Ghostgate!!!
Prgrmr@wrk

Replies: 12
Views: 331

Post image iconForum: Morrowind - General   Posted: Tue Jul 02, 2002 7:00 pm   Subject: I Jumped The Mighty Ghostgate!!!
Erm, my char can jump the barrier in some parts, without a scroll, if he's not heavily loaded. Made me some rings of +12? constant jump. Along with agility + acrobatics 100. Whee
  Topic: Official mods a bust?
Prgrmr@wrk

Replies: 1
Views: 181

Post image iconForum: Morrowind - General   Posted: Tue Jul 02, 2002 6:58 pm   Subject: Official mods a bust?
I found the difficulty slider makes the game even more boring, since all it does is increase the number of times I have to hit them so that they die. Since they can't hit me anyways, it doesn't matter ...
  Topic: Changing the Mod Summary
Prgrmr@wrk

Replies: 2
Views: 42

Post image iconForum: Morrowind - General   Posted: Tue Jul 02, 2002 3:58 pm   Subject: Changing the Mod Summary
Simple question, how do you change the summary for a mod? You know, the text that shows when somebody is choosing the datafiles to load. I haven't had any luck finding it in the editor, or in tutorial ...
  Topic: TES: Magicka Regen Area ?
Prgrmr@wrk

Replies: 2
Views: 45

Post image iconForum: Morrowind - General   Posted: Sun Jun 30, 2002 7:18 pm   Subject: TES: Magicka Regen Area ?
There's a function that returns whether or not the player is standing on a certain object. I don't know what it's called though, look in the help file. So et a building to have a script that, while th ...
  Topic: urgent!!!!!!.........robe of st.roris
Prgrmr@wrk

Replies: 9
Views: 234

Post image iconForum: Morrowind - General   Posted: Sat Jun 29, 2002 5:58 pm   Subject: urgent!!!!!!.........robe of st.roris
I hate that too. Only (fastest) way to fix it is to open all your plugins in the editor, and choose "combine plugins" in the file menu. That way, you'll have one bigass plugin that works for 1.1, with ...
  Topic: 1st person and 3rd person
Prgrmr@wrk

Replies: 3
Views: 96

Post image iconForum: Morrowind - General   Posted: Sat Jun 29, 2002 5:55 pm   Subject: 1st person and 3rd person
To bring back the box that shows skills, open up the menus, and then click on the health bar down in the bottom left. If you get lost... well, don't get lost... :)

Same goes for inventory and magic ...
 
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