Author |
Message |
Topic: Neuro Hunter: English Demo @ Worthplaying |
Grifman
Replies: 2
Views: 505
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Forum: News Comments Posted:
Thu Dec 01, 2005 3:26 am Subject: Neuro Hunter: English Demo @ Worthplaying |
Too bad the installation always locks up on me in the same place - Data/Sounds/Watercourse.wav. Tried three times and can't get it to install |
Topic: Deus Ex: Invisible War - Demo Confirmed for December, Traile |
Grifman
Replies: 2
Views: 56
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Forum: News Comments Posted:
Thu Nov 13, 2003 12:51 am Subject: Deus Ex: Invisible War - Demo Confirmed for December, Traile |
The 173 meg file is not a trailer - it's a video of the Warren Spector interview. Says so on the site.
Grifman |
Topic: Fallout - A Post Nuclear Adventure (PC, Single-Player RPG) |
Grifman
Replies: 26
Views: 2010
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Forum: Games Comments Posted:
Fri Oct 31, 2003 12:15 am Subject: Fallout - A Post Nuclear Adventure (PC, Single-Player RPG) |
I haven't talked the Master to death yet, but I've heard it's possible. I have a feeling you have to have 200 in speech, I think 200 is maximum in FO 1. I haven't reached the boss in FO 2 yet, but I t ... |
Topic: Fallout - A Post Nuclear Adventure (PC, Single-Player RPG) |
Grifman
Replies: 26
Views: 2010
|
Forum: Games Comments Posted:
Fri Oct 31, 2003 12:12 am Subject: Fallout - A Post Nuclear Adventure (PC, Single-Player RPG) |
toaster are you kiddin? you can talk Harrigon to death?!
LOL
Duh, we're talking about Fallout, not Fallout 2. You can talk the Master into committing sucide in Fallout. You have to kill Horrig ... |
Topic: Fallout - A Post Nuclear Adventure (PC, Single-Player RPG) |
Grifman
Replies: 26
Views: 2010
|
Forum: Games Comments Posted:
Tue Oct 28, 2003 11:30 pm Subject: Fallout - A Post Nuclear Adventure (PC, Single-Player RPG) |
2-Is it good to be a runner? Can you7 complete all tghe quests if you're a runner?...
It's not a matter of being good, it's a matter of what you want to do with your character, whether you want to ... |
Topic: Fallout - A Post Nuclear Adventure (PC, Single-Player RPG) |
Grifman
Replies: 26
Views: 2010
|
Forum: Games Comments Posted:
Tue Oct 28, 2003 11:26 pm Subject: Fallout - A Post Nuclear Adventure (PC, Single-Player RPG) |
I haven't talked the Master to death yet, but I've heard it's possible. I have a feeling you have to have 200 in speech, I think 200 is maximum in FO 1. I haven't reached the boss in FO 2 yet, but I t ... |
Topic: Fallout - A Post Nuclear Adventure (PC, Single-Player RPG) |
Grifman
Replies: 26
Views: 2010
|
Forum: Games Comments Posted:
Mon Oct 27, 2003 4:37 am Subject: Fallout - A Post Nuclear Adventure (PC, Single-Player RPG) |
1-@Toaster: Who is the final boss in Fallout 1? I didn't find it possible to talk to Frank "to death". I didn't even like the end. If you get the soldiers with you, than it's fairly easy to run aw ... |
Topic: Fallout - A Post Nuclear Adventure (PC, Single-Player RPG) |
Grifman
Replies: 26
Views: 2010
|
Forum: Games Comments Posted:
Mon Oct 27, 2003 4:33 am Subject: Fallout - A Post Nuclear Adventure (PC, Single-Player RPG) |
toaster are you kiddin? you can talk Harrigon to death?!
LOL
Duh, we're talking about Fallout, not Fallout 2. You can talk the Master into committing sucide in Fallout. You have to kill Horrig ... |
Topic: Fallout - A Post Nuclear Adventure (PC, Single-Player RPG) |
Grifman
Replies: 26
Views: 2010
|
Forum: Games Comments Posted:
Sat Oct 25, 2003 9:22 am Subject: Fallout - A Post Nuclear Adventure (PC, Single-Player RPG) |
Fallout is cool. But it's more about battles. Morrowind is Better IMHO.
Not really. You can get through Fallout almost without killing anyone. You can be a talkative, charismatic diplomat. Try d ... |
Topic: The master-Fallout 1 |
Grifman
Replies: 10
Views: 677
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Forum: Fallout Posted:
Wed Oct 22, 2003 3:06 am Subject: The master-Fallout 1 |
If you really nuked the cathedral, then you've killed the Master. He was in the underground vault where you found the bomb. The game should be over now, unless you haven't destroyed the military bas ... |
Topic: Harbinger |
Grifman
Replies: 25
Views: 557
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Forum: CRPGs General Posted:
Sun Mar 02, 2003 5:00 am Subject: Harbinger |
I'll echo that comment. I don't understand the reviews I seen. Some seem to get stuff wrong, other seems petty or pedantic. The game is plain fun. It does not have the depth of Diablo (no special ... |
Topic: Was the merchantile bug ever fixed? |
Grifman
Replies: 0
Views: 96
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Forum: Morrowind - General Posted:
Sat Jan 04, 2003 3:25 am Subject: Was the merchantile bug ever fixed? |
In the initial release, the higher your merchantile, the lower the prices for goods that you sold, which is opposite of the way it should have been. Was this ever fixed in the patches? I looked in t ... |
Topic: Exquisite Shoes- where? |
Grifman
Replies: 2
Views: 100
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Forum: Morrowind - Spoilers Posted:
Mon May 27, 2002 5:30 am Subject: Exquisite Shoes- where? |
Lots of clothing stores have them or check the residential manors at Ald'Ruhn -plenty of fancy clothing there. They're really not hard to find.
Grifman |
Topic: Necromancer quest in Vos - need help |
Grifman
Replies: 7
Views: 147
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Forum: Morrowind - Spoilers Posted:
Mon May 27, 2002 12:22 am Subject: Necromancer quest in Vos - need help |
Why the heck are you walking? There is transportation, and Percius even gives you a suggestion, vague and almost worthless as usual, but it's there. Take the mage teleport to Sadith Mora, then ship ... |
Topic: Why be a thief when you can just use this spell *SPOILER* |
Grifman
Replies: 35
Views: 1227
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Forum: Morrowind - Spoilers Posted:
Mon May 27, 2002 12:16 am Subject: Why be a thief when you can just use this spell *SPOILER* |
Rayban three posts later said:
"My point, as it was obvious to vague for some, was to point out one of the games many flaws, it was not to raise an arguement of thief vs. mage."
But Rayban entit ... |
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