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Iron Lore has posted its second developer blog at Titan Quest Vault. The entry focuses primarily on the issue of play testing areas and maps created by the content team. Content developer, Tom Potter puts some of his thoughts down on virtual paper. The current phase of the project, which occupies all of our time, is polish and bug fixing. Much of what we polish is based on gameplay feedback. Gameplay testing is always an eye-opening experience. It’s just short of horrifying to see people playing one of your levels in ways you never even imagined possible. I suppose there is a certain point of no return where it becomes difficult to be objective about something that you have been working on feverishly for over two years. That’s why observing other people play is an extremely valuable experience for us. Read the rest at TQ Vault. | Source: Titan Quest Vault |
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