RPGDot Network    
   

 
 
Sherlock Holmes: The Awaken
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Icewind Dale 2: Game Info, Spell Lists (Back to contents)
1) Bard Spells
2) Paladin Spells
3) Ranger Spells

The Ranger Spell List

The spell list for a ranger. Note that a ranger's caster level is equal to one-half his or her class level. Thus a Flame Strike from a 14th level ranger only does 7d6 damage.

1st level
Delay Poison
Entangle
Minor Elemental Barrier
Sunscorch
Summon Nature's Ally I

2nd Level
Alicorn Lance
Beast Claw
Cure Light Wounds
Hold Animal
Protection from Fire
Sleep
Summon Nature's Ally II

3rd Level
Rainstorm
Cure Moderate Wounds
Neutralize Poison
Prot f Lightning
Remove Disease
Storm Shell
Summon Nature's Ally III

4th Level
Call Lightning
Cure Serious Wounds
Flame Strike
Freedom of Movement
Giant Vermin
Nondetection
Snakebite
Star Metal Cudgel
Summon Nature's Ally IV

5th Level
Animal Rage
Insect Plague
Iron Skins
Smashing Wave
Summon Nature's Ally V

6th Level
Conjure Animals
Planar Ally: Fire Elemental
Elemental Barrier
Sol's Searing Orb
Static Charge
Summon Nature's Ally VI

 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.