The second part of GamerGod's ongoing 'The Matrix Online' interview with lead designer Toby Ragaini is now available:GamerGod: MxO is already known for setting a few new standards. One, which is still shocking when you think about it, is the fact that players can enter all buildings and doors and access every structure. Is this as real as it sounds? Will there be some buildings that are "locked" or inaccessible?
Toby: Yes, some areas within buildings are inaccessible, usually because another mission is currently taking place in that particular part of the building. However, the vast majority of buildings have open lobby areas, elevators, staircases and other common areas. It takes a lot of space to provide individual missions for thousands of players. Fortunately, we have a lot of space. |