|
Site Navigation Main News Forums
Games Games Database Top 100 Release List Support Files
Features Reviews Previews Interviews Editorials Diaries Misc
Download Gallery Music Screenshots Videos
Miscellaneous Staff Members Privacy Statement
|
|
Lucky Voodooextreme. They did an interesting interview with Chris Taylor about Gas Powered Games' Dungeon Siege. Have a look at this:
There's been a lot of ink about every aspect of Dungeon Siege. Tell me one aspect of the game that will surprise even knowledgeable DS fans?
Chris Taylor - Hmmm... I have pretty much laid out the game mechanics, stores, formations, pack mules, sipping potions, money-back-guarantees, spell-systems, but I haven't talked much about the huge mulitplayer world we also include with the game and that we have a secret tropical island. Speaking of which, I don't think we have talked all that much about our multiplayer world and that it's just the most outrageously huge, and vast place to explore ever. There is one location where there are two twenty story towers that are side-by-side that you can climb and cross between them by a connecting bridge. You have to fight your way up one tower and then back down the other side to cross the river.
Looking at the current state of DS at this time, how are you feeling about the game? Has it surpassed the expectations of what you originally intended?
Chris Taylor - In many ways it has surpassed my expectations, yes. I think it's all about discovering what you can do with technology and then building a great game to match that. There were many things that didn't make it into the game but that doesn't mean that I am not really happy with what we have.
Find a handful of screenshots with the article, too... |
|
|