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Fallout Dev Profile: John Deiley @ NMA

(PC: Single-Player RPG) | Posted by Dhruin @ Tuesday - June 15, 2004 - 09:42 -
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Another entry has been added to NMA's Fallout Dev Profile page, with John W. Deiley's profile online for his work on Fallout 2 and Van Buren. Here's a snip:
Where do you see computer RPGs going?

Down the toilet… Most small companies won’t touch an rpg. The time required to do a good rpg is huge and the resources needed far exceed those of other types of games. Imagine testing a game that has a couple hundred quests with multiple solutions for each quest and then take into consideration the ingenuity of human beings when it comes to finding ways around things… The resources required to create the game, test it, and then fix all the bugs are enormous (I’m talking meaningful content here, not courier quests).

Also, many larger companies won’t touch an rpg either, even though they have the resources. Big companies are interested in as much profit as possible for as little expenditure as possible. I hate to admit it, but rpg’s are a niche market. When you compare their sales figures to other games and then take into consideration the resources and time needed to make them… they don’t make good business sense to bean counters.
 
 
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