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Larian's Swen Vincke has been interviewed by RPG Vault about their upcoming game, Riftrunner. Here's Swen's list of engine improvements over Divinity:
As for what we changed in the engine - here's the list:
- Updated graphics engine including real time 3D characters with support for DX9 and higher resolutions.
- Total control over party members.
- Zooming functionality.
- Over the top magical effects.
- Fully spoken dialogues.
- A new character development system including a new skill system and advanced character creation options.
- A new reputation system.
- Real time generation of dungeons, maps and quests.
- A better balanced equipment and trading system with many new and unique items. Sounds excellent to me! |
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