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WorthPlaying's Rainier brings us the word re the new update patch v2.24 for Sacred Underworld. The following is the list of fixes:
Sacred: Underworld v2.24 fixes :
- Recurring Bugs in "Chain Lightning" fixed.
- Lag issues through frequent use of "Tentacle" spell fixed.
- If you dismount from a horse directly near a cave, go into the cave and return, not only did the horse become irreversibly invisible but the player also, at least while riding. Fixed.
- If a mage binds a mounted character by way of a magic spell the horse won't move anymore, even if the spell has ended. Fixed.
- Weapons of Shadow Guards were wrongfully displayed between their legs. Fixed.
- Skill value overflow for some characters. Fixed.
- LAN / Open Net start button not always functional. Fixed.
- Horse riding no longer counts as inactivity in Multiplayer games.
- Fixed a bug in "Pigeon Pottpercy" subquest: Three pirates did not always appear or were not applicable to quest.
- Fixed LAN / Open Net bug in Ancaria "The Forge of the Elders" mainquest. Occasionally not possible to summon the demon because Shareefa disappeared.
- Some possible causes for ingame freezes were fixed.
(Editor's NOTE: This patch is for the UK & French versions of Sacred Underworld only) |
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