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The official Rekonstruction website has updated with a link to this interview at RPGamer. Chris DiBona, former Slashdot editor and co-Founder of Damage Studios answers questions about his company's upcoming MMORPG.
Rekonstruction is set in the far future when an asteroid hits our planet. The player community will be able to rebuild the Earth but you may as well choose to pursue other goals.
Here's a snip:RPGamer: Regarding the stated goal of over 1,000,000 concurrent users, approximately how soon after release do you expect to reach that number?
Mr. DiBona: We expect to hit that number within 3 years of global launch. We plan on launching globally 9 months to one year after domestic launch. Since we plan on December of '04 as being our launch date that means we expect those kinds of numbers in the 2007-2008 time frame. It's worth pointing out that Rekonstruction will not be a bifurcated world. There are no separate PK/non-pk worlds, no shards, no east coast/west coast servers. This is one world. We have a cool way of dealing with the pk/non-pk problem so that shouldn't turn people off from playing the game.
We feel that the shattered worlds are a big barrier to the large-scale adoption of these games. We will not have this problem and thus we will grow faster and larger than any current game. |
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