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GameSpot has posted an interview with SOE's Lead Content Designer Chris Cao who gets a bunch of questions related to his company's 'EverQuest' sequel tossed his way.GameSpot: Could you give us an update on the development of EverQuest II? How far along is the game at this point? What parts of the game is the team currently focusing on?
Chris Cao: The game is in production stages. We're using scheduled milestones to add new content, and we test the game on a regular basis. Most recently, we've been focusing on "instanced" events (events that take place for individual players rather than for the entire world at large) and special scripting to bring our cities to life. The art team has been adding and refining character animations, as well as creating a huge number of detailed spell effects. The game gets more and more polished every day as we draw closer to beta. The core game is very strong, and we are in a phase where we continue to build upon that. |
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