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Another interview with Object Software's Liu Jiang has hit the 'net with NA release of Seal of Evil approaching:GamingNexus: What is the plot behind the game? How much of the game is lifted from Chinese history/legend and how much did you have to create to fill in the blanks?
Liu Jiang: The plot revolves around the effort by Lan Wei (who is the daughter of the leader of East Baiyue, a minority race whose lands border the State of Qin) and her friends to find the famous Empyrian Stones believing the legend that if they found the five stones and pieced them together they would bring back to life Lan Wei’s father who had died mysteriously. But when they succeeded in doing so they got a lot more than they bargained for when they discovered that the Empyrian Stones were actually the five pieces of the magic slate which sealed the soul of Chi You, the evil Chinese God.
Seal of Evil is actually the prequel to Prince of Qin which was the first RPG developed by Object. Prince of Qin was primarily based on actual history while Seal of Evil is more imaginary. Although the whole story is based on ancient history and famous legends, the major characters and content were created by us. | Source: Blue's |
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