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Gamershell conducted an interview with Dirk P. Hassinger, producer of KnightShift.What about multiplayer? Is it supported and if so, how many players are going to be able to play at a time? Any special modes or such?
KnightShift offers extended skirmish and multiplayer modes. Therefore the player has the additional possibilities of testing his tactical skills and facing not only AI, but also human opponents. Multiplayer includes several different modes of play with different conditions of victory for each of them. Especially for KnightShift, we have included the Companion mode.
The RPG Companion Mode is a Real time Hack & Slay including basic role playing elements. Special maps including various quests have been designed especially for fans of this genre. This mode focuses directly on character development. Lots of special items with unique attributes have additionally been included on the maps – their position is random based. Once found the player has the possibility of selling or exchanging them with other players.
A maximum of 8 players can take part in such a game - each participant controlling just one character. During the game the player can earn experience points making the character stronger against melee assaults and gives him more resistance against other external attacks [e.g. fire rain, ice spell, lightning etc.].
During such a game two strategies are possible: Allied mode- fight together against all enemies and all evil [e.g. dragons, skeletons etc.] and Hostile mode: fight against each other and against the enemies.
All characters are stored in a database on a central game server. This prevents a possible manipulation of character stats. |
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