RPGDot Network    
   

 
 
Star Wars Knights of the Old Republic 2: The Sith Lords (Xbox)
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Everquest 2: Beta Press Release

(PC: MMORPG) | Posted by Dialogue @ Monday - April 26, 2004 - 13:23 -
Top
| Game Info | Rate this game | Homepage | Screenshots

Beta Test Begins in June!

-Beta Program Sign-ups Begin In May for the Next Generation of the Online Gaming Phenomenon -

SAN DIEGO, CA - April 26, 2004 - Sony Online Entertainment Inc. (SOE), a worldwide leader in massively multiplayer online (MMO) gaming, today announced that Beta sign-ups for EverQuest® II will begin in May and the Beta testing program itself will begin in June. EverQuest II will be available at retail in North America after the Beta program is complete later in the year.

"We've been playing EverQuest II internally for months and we're finally ready to begin letting people in to see the world we've built over the last four years," said John Smedley, president, Sony Online Entertainment. "Beta testing is incredibly important for a game like EverQuest II as it helps us both to identify technical issues and continue to polish the game before it goes live. This is one of the final steps in developing a game as huge and important as EverQuest II, and we're looking forward to seeing how players react to the game."

Dedicated, longtime subscribers to SOE's EverQuest Legends service will be the first allowed into Beta, followed by players that fulfilled the requirements of the Lords of EverQuest(tm) special offer. Additional Beta testers will be selected from applications received through the EverQuest II website. Gamers interested in signing up for the Beta are encouraged to visit http://www.everquest2.com beginning May 3, 2004 at 10:00 A.M. PDT, for information on how to apply for a Beta slot. SOE will notify qualified Beta applicants in stages over the coming months.

About EverQuest II
EverQuest II is the next generation of massively multiplayer gaming, a huge online world where thousands of players come together for adventure and community. Featuring breathtaking graphics and a vast, beautiful game world to explore, EverQuest II sets the standard for graphical realism as players are immersed in the game's exciting locales and dangerous lands. EverQuest II brings players into its world with a powerful epic storyline and gives them the power to be the hero or villain in their personal adventure. Players enter this world by creating their own unique character, choosing from 16 races and 24 classes. Players will encounter hundreds of creatures as they travel across majestic landscapes of rolling hills, barren deserts, dense forests, and bustling cities. Thousands of items, hundreds of spells, and unlimited adventure await all who enter the world of EverQuest II. EverQuest II also features:

- A new, massive online world for thousands of players to explore, filled with danger, adventure and mystery
- Voices for almost every non-player character (NPC) in the game, a huge project encompassing nearly 100,000 lines and 130 hours of dialog (the equivalent of more than 65 feature films worth of content)
- A state-of-the-art, cinematic quality 3D graphics engine capable of improving as hardware technology advances
- Amazing character customization capabilities. In addition to thousands of pieces of armor, weapons and items, players will be able to customize their character's facial appearance to an incredible level of detail and personalization
- 16 races, 50 levels and 24 classes with a branching system that allows players to choose their class as they advance
- No race/class combination limitations, allowing players to truly choose who they want to be in game
- Player-owned real estate (such as apartments, homes, and guild houses)
- State-of-the art combat, spell and skill systems
- New user friendly game mechanics with reduced learning curve for both new and seasoned players
- Trade skills available to all player classes
- More than 160 unique creature types, from Orcs and Goblins to huge dragons and menacing Living Statues
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.