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Mythica Executive Producer Matt Wilson has been interviewed at GameZone to discuss this highly anticipated MMORPG. Here's an excerpt:Q: This may well be the game that redefines the concept of fellowship roles in massively multiplayer online role-playing games (MMORPG, or MMP for short). Can you explain the rationale behind this format?
Matt: If you mean our focus on class-specific roles within a fellowship, then yes, that is something in which we strongly believe…and I’d be glad to go into the rationale.
In any MMP, we feel success must come (in large part, though not exclusively) through promoting effective group play. In Mythica, we’re doing this through a number of systems, including chat, guilds, and the specialized classes.
In a structured class system, your character has a clear role to fill in any given party. Of course, that role is entirely yours to choose, based on how you prefer to play. We feel you should have a strong sense of your character’s role and that your class is best at that role — to know that your character has an effective and distinct way to contribute to a party. This is, by the way, why we don’t support a jack-of-all-trades class. Not only do jacks-of-all-trades encroach on everyone else’s role, but their own skills are diluted across several different classes so that they play at relatively lower levels of challenge than their peers. |
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