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This time it's the staff of Shacknews who have the latest Ferret Baudoin interview re "Neverwinter Nights 2"...
Shack: Multiplayer was lots of fun in the original game. Tell us how this aspect of NWN2 is shaping up so far.
Baudoin: The single-player campaign can be played in multiplayer with some friends, so out of the box you can have D&D fun with your pals – and we've made some additions to multiplayer to make partying easier and friendlier. But most of multiplayer in the original game came from the fans who've produced a staggering number of modules and demonstrated a remarkable amount of talent. So we're giving them more powerful tools, a next-gen engine, and the ability to do their work quicker. There are a lot more possibilities in NWN2 and once the community jumps in the possibilities are... well, endless.
Shack: The game's looking mighty fine! When will we be able to play it?
Baudoin: Thanks for the interview, and for fans who want to know more checkout our forums. Many of us at Obsidian post on occasion, so it's a good place to hear the latest goop and get more information about our game. If you want to see what else Obsidian has coming up or make suggestions, you're also welcome to check out our website.
**Ferret sidestepped the release question like a real pro there, and that's because Atari has no hard release date set for the game. But look for the PC RPG sequel to be released this year.
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