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Talking about Freedom Force: HomeLan Fed has posted a preview of this game today. Once again, here's an interesting snippet:
When you complete a mission’s objectives or do something special (like rescue a lady from muggers, for example) you earn prestige points that you can use to upgrade your character’s special powers and abilities. You can also create your own hero or heroine if you wish. The character generation menu is, like everything else in Freedom Force, designed to look like a comic book and has tons of ways to customize your character to your liking
Of course, if you don’t have big scale battles in a super hero game you might as well turn over your cape and cowl. Irrational Games has altered the NetImmerse engine to allow for (almost) total and complete property destruction in the game’s levels. Your characters can lift cars, take apart streetlights and even bring down entire buildings, all in the service of foiling the villains and their thugs. (Lots of property destruction will bring down your character’s prestige points, however) Playing the beta, we can testify that Freedom Force has a very satisfying super hero gameplay experience that pretty much fulfills all those fantasies that comic book readers have had for ages. Combat is handled by right-clicking on your target and selecting which special ability you want to use to bring them down. You can even pause the action to set up your team and give orders. It’s a novel approach that makes the combat strategic enough for hardcore players yet easy enough so that people who just want to beat up on super villains can do that as well. |
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