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SWG: July 1 Patch Notes

(PC: MMORPG) | Posted by Moriendor @ Tuesday - July 01, 2003 - 14:12 -
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'Star Wars: Galaxies' has been patched as anticipated at around 06:00AM PDT this morning. Here's the list of fixes:
July 1st Update:
  • Fix for sometimes not getting XP/Loot from creatures

  • Fixed vendor completed sales dissapearing and assertion when negotiating bugs

  • Upped group combat experience

  • Survey mission fixes

  • Berserk1 damage lowered

  • Fixed inability to abort some destroy missions

  • Many fixes to the Rebel Hideout and Jabba's Palace Quests

  • Shader fix for cantina wall trim missing from debug DirectX clients

  • Improved spawning locations for many NPCs (so fewer of them will be in walls)

  • If you were in a building when you died, and you left a corpse, and then that building was deleted, your corpse would be gone. We now put that corpse on the terrain of where the building was.

  • Fix for bluff-loop when creatures attempt to bluff someone away from their lair

  • Client now informs user if they don't meet the minimum specs (256 MB of ram) and exits

  • Fixed some xp distribution bugs

  • Improved client stability
 
 
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