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Bone (PC): Interview @ QuandaryLand

(PC: Adventures) | Posted by Kristophe @ Saturday - March 05, 2005 - 17:35 -
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Then we have QuandaryLand's Rosemary Young presenting her interview with Dan Connors of Telltale Games re their upcoming adventure, Bone...

Rosemary: Ok, now on to Bone. I sampled the graphic novels when I boned up for this chat and Bone looks cute. What contact do you have with Bone's creator, Jeff Smith?

Dan: Jeff is working closely with us, he has a very strong vision and that helps in keeping the team focused. He is an amazing resource for us as well, because he is an expert storyteller and really understands critical story elements. As we build on our storytelling game engine this experience will benefit us greatly.

Rosemary: How did you decide on this franchise? It looks like it has some entertaining characters to work with, and an epic story as well.

Dan: Coming from Sam and Max we definitely were thinking of other cool comic book characters out there. Jon Sgro, our Director of Production technologies, introduced us to the Bone comic and the content made us very interested. Once we started researching it, we realized Bone was huge among comic book fans and had breakout potential into a larger audience.

Rosemary: Also Bone is a continuing story and the game will cover the first part. Will it be a full-length game, and will it have a conclusion or end with a 'cliff-hanger'?

Dan: We are going to structure it like a comic book, the game will have a conclusion but future games will build on it. Each game will be playable as a stand alone product
 
 
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