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NWN: Module Creators Interview @ HomeLan Fed

(PC: Single- & Multi-Player RPG) | Posted by @ Saturday - September 14, 2002 - 18:31 -
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HomeLan Fed interviewed three creators of successful fan-made modules for Neverwinter Nights: Stefan Gagne, Bret W. Davenport and Steve Daniels.

Here are three short snippets about the qualities of the NW Aurora toolset:

    Stefan Gagne:
    Very robust, very simple, very fast. It has some rough spots but it's still above and beyond other toolkits I've seen. Laying down the landscape and filling it with interactive stuff is a breeze. I also think the scripting system is easy, but I'm in the minority there, it seems...

    Bret W. Davenport:
    For me, it is a bit like ordering French cuisine. What you get is delicious, but you can’t help but wish you got more of it.

    Steve Daniels:
    It is truly where the game shines. I will be honest with you. the only easy part about using the toolset really is the placing of creatures and the conversation trees and making items and creatures. Scripting is the big whammy there and the most difficult for the average user.
 
 
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