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Adventure Europe's indefatigable Dimitris Manos delivers his own rather decisive, albeit direct, discourse with the Wicked Studios Development Team re their upcoming (and highly anticipated) adventure, Keepsake...
AE: Did you have any inspirations while you were creating Keepsake? Some other games maybe, or books/movies?
WS: Movies like the Lord of the Rings and Harry Potter series were an influence but we also took some inspiration from old adventure game classics like Kyrandia and Quest for Glory series.
AE: What kind of resolution will the graphics reach?
WS: The graphics are 1024*768 pixels. This gives a crisp and very detailed representation of the game world.
AE: Will the game feature a large number of cutscenes?
WS: There's some small cutscenes in the game, but we didn't really focus on the sheer number of them. We tried to put more content in the gameplay and the actual game itself than taking a lot of dev time to create very big cutscenes.
AE: Have you already found actors for the voices of the game. If so would you like to tell us some things about them?
WS: We are presently recording the voices for Keepsake and it involves many talented individuals.
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