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Eve Online: Interview @ Fragland

(PC: MMORPG) | Posted by Dhruin @ Tuesday - March 22, 2005 - 07:12 -
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Fragland has caught up with CCP for an interview on 'Eve Online':
Eve is under constant development. Is there a blueprint for eve that has the ideas and developments all laid down?

There is most definitely a plan behind the whole eve universe but that plan has been influence by player ideas and events, its more of an evolution of the game combining the two elements, player interactions and ccp idea’s itself. The current approach of expanding the game is off course based on the ideas we ourselves have, but we also like to offer the players tools and base our expansions on the experiences and interaction between us and them. The alliance system is a good example of this if we had included this at launch there would have been a number of options we never would have thought of or included useless options because we could never anticipate on the demands of the players beforehand. Now we have a basic alliance system in place that can be expanded as the game progresses further based on the input of the alliances and the players in them.
 
 
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