|
Site Navigation Main News Forums
Games Games Database Top 100 Release List Support Files
Features Reviews Previews Interviews Editorials Diaries Misc
Download Gallery Music Screenshots Videos
Miscellaneous Staff Members Privacy Statement
|
|
David Makowski from New Desert has been interviewed at MM Hell about 'Sigonyth: Desert Eternity':Nandini: Why would you recommend Sigonyth to our readers? How does it elevate itself from the rest of MMORPGs coming in 2005/2006?
David: In my opinion, the biggest [attraction] is an unusual mood that goes with the specific (and still not over-used) game setting. It results in many surprises and interesting things for player to encounter.
Of course, there are some extra amusements like crafting, pvp, pvm and many others, but [details about the different game mechanics] are to be told in the future.
The clue of the game would be, greatly enhanced, championships system with all its background. This should improve the gameplay greatly. Another aspect is flexible game mechanics. A player won't be forced to determine his character [class] in the starting phase. This decision will be taken in further stages through choosing certain skills. Possessing specific skills will determine your specialization.
I'm convinced that players will be so interested in our world, that they will not only enter the game but stay inside for a long time. |
|
|