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D2: Lord of Destruction review

(PC: Single- & Multi-Player RPG) | Posted by @ Monday - July 16, 2001 - 14:08 -
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Action Trip has reviewed Lord of Destruction, the expansion pack for Diablo 2 (which adds 800x600 resolution and 2 new classes). With a rating of 84%, this is one more positive review...

    The Assassin uses darkness and stealth skills to do her tasks. She has three groups of skills with ten skills in each group: Martial Arts, Traps and Shadow discipline. Some shadow discipline skills enable her to become a shadow and pass unseen by her enemies. Her trap skills are also interesting - the spike generator (a bunch of blazing spikes flying all over when activated), Shock field (temporarily shocks the enemy), but my personal favorite was the wake of fire sending a flame-wave towards your opponents. This is ideal if you are surrounded by a large number of foes. Assassin's special weapon is her spiked glove, which can be used in combination with some Martial Arts skills. Her gameplay is less spectacular than her features, though.

    The Druid is in fact the priest of the nature, and he functions much the same as the Necromancer. The Druid can summon animals and shape-shift into them. He can turn to an eagle wolf or a bear. The eagle is extremely useful as it can fly over enemies and barriers. He can summon hawks, giant wasps, bats, wolves, and some strange plants. He also has a repertoire of spells that can scourge and destroy his enemies: tornado, ice wind and volcano. His constitution is somewhere between the Necromancer and the Barbarian, and his skills have been divided into Shapeshifting, Elemental and Summoning. He is quite an interesting character to play with, and strong one too. While playing him, I didn't die once, which is pretty scary. I think that Blizzard realized they made him too strong, so they decided to soften him up in the latest patch.
 
 
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