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Atriarch Vault has posted an editorial entitled Why Atriarch Can Survive in a Saturated Genre. Here's a snip:That topic leads me nicely into another unique aspect in the current development plan of Atriarch, the Architect. Crafting is one of the most emphasised aspects of Atriarch and if they implement their plans well, it will be easy to see why. The Architecture profession can build in a slightly different format to other games. Instead of the boring fixed-format buildings we’re obliged to use in Star Wars Galaxies, we get the affectionately termed ‘lego system’. “ http://atvault.ign.com/thegame/concept/ “ have two art pieces that better exemplify the architecture system. I’m not sure I like the ‘finished product’ building they give as an example, but it has great potential to make you really feel like an architect as you build unique structures that your peers will try and emulate! |
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