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Divine Divinity: Game Info, Skill System (Back to contents)
1) Skills
2) Survivor, Path of the Thief
3) Survivor, Path of Lore
4) Survivor, Path of Talents
5) Survivor, Path of the Divine
6) Warrior, Path of the Specialist
7) Warrior, Path of the Ranger
8) Warrior, Path of the Warrior's Lore
9) Warrior, Path of the Warrior's God
10) Wizard, Powers of Matter
11) Wizard, Powers of Body and Spirit
12) Wizard, Elemental Powers
13) Wizard, Powers of Summoning
14) Survivor Skills Table
15) Warrior Skills Table
16) Wizard Skills Table

Path of the Divine

Way of the Survivor

Several or all of the skills listed below have short videos that show the skill in action (indicated by the play buttons). There is a small version and a larg version. The small version is in a 320x640 format an the larger version is in 640x480. Besides a quality difference there is also a difference in the size of the files. Whereas the large version files are 200K-1MB in size, the smaller versions are all below 200K.
All videos are in DivX 5 format. If you do not have this codec installed then get it here.

Translocate
Through sheer force of will you are able to istantly teleport to any location within your view.
Level 1 Target has to be in range 4
Magic cost: 20
Level 2 Target has to be in range 6
Magic cost: 21
Level 3 Target has to be in range 8
Magic cost: 22
Level 4 Target has to be in range 10
Magic cost: 23
Level 5 Target has to be in range 12
Magic cost: 24
   
Divine Death
Call on divine intervention to inflict massive damage on your enemies
Level 1 Target must have spiritual resistance 10 or die. Inflicts 100+110 damage
Magic cost: 20
Level 2 Target must have spiritual resistance 20 or die. Inflicts 100+120 damage
Magic cost: 21
Level 3 Target must have spiritual resistance 30 or die. Inflicts 100+130 damage
Magic cost: 22
Level 4 Target must have spiritual resistance 40 or die. Inflicts 100+140 damage
Magic cost: 23
Level 5 Target must have spiritual resistance 50 or die. Inflicts 100+150 damage
Magic cost: 24
   
Spirit Form
Leave your mortal shell and become like a spirit.
Level 1 Ghost lasts for 20 seconds.
Magic cost: 20
Level 2 Ghost lasts for 40 seconds.
Magic cost: 21
Level 3 Ghost lasts for 60 seconds.
Magic cost: 22
Level 4 Ghost lasts for 80 seconds.
Magic cost: 23
Level 5 Ghost lasts for 100 seconds.
Magic cost: 24
   
Scorch
Bring forth searing damage to any area you wist to target.
Level 1 Scorch does 20+60 Fire Damage
Magic cost: 20
Level 2 Scorch does 26+70 Fire Damage
Magic cost: 21
Level 3 Scorch does 32+80 Fire Damage
Magic cost: 22
Level 4 Scorch does 38+90 Fire Damage
Magic cost: 23
Level 5 Scorch does 44+100 Fire Damage
Magic cost: 24
   
Heaven's Blessing
Cll on the Gods to grand you protection and strength against thosw who oppose you.
Level 1 All your primary statistics and your resistances gain a 20 % increase. It will last for 30 seconds.
Magic cost: 20
Level 2 All your primary statistics and your resistances gain a 25 % increase. It will last for 60 seconds.
Magic cost: 21
Level 3 All your primary statistics and your resistances gain a 30 % increase. It will last for 90 seconds.
Magic cost: 22
Level 4 All your primary statistics and your resistances gain a 35 % increase. It will last for 120 seconds.
Magic cost: 23
Level 5 All your primary statistics and your resistances gain a 40 % increase. It will last for 150 seconds.
Magic cost: 24
   
Divine Eye
Conjure a magical eye and send it forth to spy out hidden areas.
Level 1 The eye remains in existance for 15 seconds.
Magic cost: 20
Level 2 The eye remains in existance for 30 seconds.
Magic cost: 21
Level 3 The eye remains in existance for 45 seconds.
Magic cost: 22
Level 4 The eye remains in existance for 60 seconds.
Magic cost: 23
Level 5

The eye remains in existance for 75 seconds.
Magic cost: 24

   
Temporal Storm
Conjure a magical storm to slow the passage of time and thereby slow your enemies.
Level 1 Time can be stopped for 6 seconds.
Magic cost: 20
Level 2 Time can be stopped for 8seconds.
Magic cost: 21
Level 3 Time can be stopped for 10seconds.
Magic cost: 22
Level 4 Time can be stopped for 12seconds.
Magic cost: 23
Level 5 Time can be stopped for 14seconds.
Magic cost: 24
   
Lightning Cascade
Send forth the power of the storms and watch as lightning dances between your opponents, striking one after the other.
Level 1 Inflicts 20+30 damage on all who are touched by a bolt.
Magic cost: 20
Level 2 Inflicts 25+45 damage on all who are touched by a bolt.
Magic cost: 21
Level 3 Inflicts 30+60 damage on all who are touched by a bolt.
Magic cost: 22
Level 4 Inflicts 35+75 damage on all who are touched by a bolt.
Magic cost: 23
Level 5 Inflicts 40+90 damage on all who are touched by a bolt.
Magic cost: 24
   

 

 
 
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