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The second Lost Continent Q&A for today is the one at Gamespot. They to VR1's Keith Baker about the upcoming massively multiplayer adventure role-playing game:
GS: Will character development be the central focus of the game, or will Lost Continents be more focused on adventures and quests? Do you envision players fighting an endless series of monsters in order to gain experience?
KB: You will be able to gain experience and improve your statistics through combat, and some players may choose to make this their primary activity. But our goal is to provide a more interesting experience than camp-kill-level-repeat and focus more on expeditions and exploration. Completing expeditions (our term for quests) will be as lucrative--if not more so--as pure combat, and it will provide access to new areas and opportunities. And while many expeditions will involve combat, there are multiple answers to every situation. Where the burly hunter may try to fight his way past the guardians of an ancient tomb, the clever archaeologist may slip past the guardians, dodge the traps, grab the treasure, and escape without firing a single shot. We want to make sure that you can get on with an hour or two to play and have something interesting and meaningful that you can accomplish in that time--as opposed to just wandering around looking for something to kill. |
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