|
Site Navigation Main News Forums
Games Games Database Top 100 Release List Support Files
Features Reviews Previews Interviews Editorials Diaries Misc
Download Gallery Music Screenshots Videos
Miscellaneous Staff Members Privacy Statement
|
|
An interview with Sir Tech's Ian Currie can be found over at CGOnline. While most of the interview deals with Jagged Alliance , Ian also tells a bit about Wizardry 8:Do you think D.W. Bradley's influence has lived on with the latest Wizardry game? Did you consult with Bradley in any way on Wizardry 8?No, we didn't consult with him in any way, shape, or form. However, his presence is there, in a way, since he helped to define what Wizardry is. David made a fair number of changes to the series when he came aboard (for Wizardry 5). While we had to evolve the product dramatically because of the time lapse and gaming market changes between when Wizardry 7 came out in 1992 and now, it's still a Wizardry product. It's still going to feel like a Wizardry game to Wizardry fans — and a lot of that is because of what we retained from previous versions. I suppose it would be natural to assume that we kept the "best parts" and changed what we think should have been changed. |
|
|