RPGDot Network    
   

 
 
EverQuest - Lost Dungeons of Norrath
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Jagged Alliance Interview

(PC: Single-Player RPG) | Posted by Garrett @ Monday - June 11, 2001 - 16:43 -
Top
| Game Info | Rate this game
An interview with Sir Tech's Ian Currie can be found over at CGOnline. While most of the interview deals with Jagged Alliance , Ian also tells a bit about Wizardry 8:

    Do you think D.W. Bradley's influence has lived on with the latest Wizardry game? Did you consult with Bradley in any way on Wizardry 8?

    No, we didn't consult with him in any way, shape, or form. However, his presence is there, in a way, since he helped to define what Wizardry is. David made a fair number of changes to the series when he came aboard (for Wizardry 5). While we had to evolve the product dramatically because of the time lapse and gaming market changes between when Wizardry 7 came out in 1992 and now, it's still a Wizardry product. It's still going to feel like a Wizardry game to Wizardry fans — and a lot of that is because of what we retained from previous versions. I suppose it would be natural to assume that we kept the "best parts" and changed what we think should have been changed.

 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.